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is Copyright© 2002 - 2006 to Lilaiethyn, unless otherwise noted. No content may be
reproduced without permission.
Updated 6/16/604 E.R.
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Lilaiethyn's
Journal...
A Note to the Reader:
This journal that I keep in this library is a public journal,
for all who take the time to read it. As this journal can be read
by all, there will be times when I will not mention a certain
occurrence or go into detail. This is to protect the safety and
interests of those who adventure with me. My decision to include
or omit information will often be based upon whether possibly
sensitive information has been posted publicly in other forums
such as a tavern wall or newsletter by those involved. That point
made, please continue…
- Lilaiethyn
May 602 C.Y.: Wainsford, Avendale
It was a notice of work as a scribe that brought
me still ever northwards towards Wainsford. The Guildmaster of
the Royal Avendale Healers's Guild was seeking a number of scribes
to assist him in his daily business. I sent a message to Guildmaster
Andvar ahead of myself in my finest hand, hoping to impress him.
Upon arriving on a Friday evening and stabling
my horse, I looked for an Inn in Wainsford that would serve untill
I had a chance to interview with the Guildmaster. The Innkeeper
said that his rooms had filled up already with travelers, but
being of an elven race, perhaps I could enquire of the Mages'
Guild to host me. Baroness Kittery, the Guildmistress, welcomed
me to have a bed. I introduced myself to the others of Baroness
Kittery's court staying with me.
The night darkened, the hour grew late, and I
thought I would not get a chance to speak with Guildmaster Andvar
until the morning. I stood in the doorway of the Guild, looking
out into the darkness of the central field.
A woman came to the doorway, and enquired of
the Guildmistress, who was not present. A strange juxtaposition,
she carried a warrior's sword and shield and yet wore a long dress.
It was not half as startling as the pair of gossamer wings sprouting
from her back. She introduced herself as Titania, and I asked
if I may walk with her and speak about her origins, for I had
never seen a human with wings! It seems she is half-Fae. Titania
graciously gave me a tour of Wainsford as she went about her business.
It was then I met her companion, Xylon. Titania and Xylon were
focused on negotiating their departure from one association of
adventurers and joining another.
Late on Saturday morning, I arrived at the Healer's
Guild for my interview as scribe. Guildmaster Andvar and I spoke
of service to the kingdom, and as a messenger of the Guildmaster,
I could gain direct audience to the Viscount-Regent. I was vaguely
surprised I was not requested to take an Oath, but perhaps my
discussion with the Guildmaster impressed upon him that I was
trustworthy. The Guildmaster spoke of his curse, that a spell
to cure light wounds acts as a death spell upon him.
A strange child with the features of a bear visited
Wainsford that day, and Titania and I and a few of her friends
played "follow the leader" with it back into the woods.
There we were ambushed by Dark Goblins. With assistance, the Dark
Goblins were slain. The Barbarian Julak tracked the bear-child
to a rock in the woods, and there he found a gateway into another
plane, presumably of Fae. Titania and I and a few other companions
decided to squeeze through the portal and see what was on the
other side. A forest and a tall wall of stone, as far as the eye
can see was there. The river that flowed downhill in Avendale
flowed uphill in Fae. We decided to take some of the water back
with us. We were met by more Dark Goblins, who were interested
in our silver for more information on what was behind the wall.
We followed them and ended up lost in what we later found to be
the Maze of Convolutions. Thinking they had the advantage over
us, the Dark Goblins attacked us and we defended ourselves. Eventually,
it was a stalemate of sorts, and the Goblins agreed to make us
a portal out back to Avendale. The Dark Goblins tried one more
attack on us before we escaped the Maze and returned with the
Fae water. Titania drank what was left of the water, and for an
hour or so, she could only speak in very simple nouns. Thankfully,
it wore off.
Later that day, the Regency lead an expedition
to the northwest to claim some of the wilderness and a ruined
town there for Avendale. I have mixed feelings about the conquest
of lands and the driving out of other populaces, but these were
not my lands and I am unfamiliar yet with its history. I stayed
close to the Guildmaster, and as the large group of adventurers
and nobility pressed itself through the wilderness teeming with
scorpion-like creatures. The Earth Circle was established, but
with the constant battle, not all that were meant to be invested
were.
At the ruins, the town was met by the King of
the Scorpions and his spokesman, who then negotiated an accord
with the Avendale nobility. It seems the scorpions home is close
to the frontier town. The expedition then retreated back to Wainsford.
There were many powerful beings that visited
upon Avendale that night, though I chose to go to bed early and
not put myself in harm's way.
During this gather, I met Squire Jokarius Bashere,
who brought Titania and Xylon together with others to form the
new group of House Bashere. I was invited to be a traveler and
companion among them, of which I was very pleased.
Sunday morning, the Spirit Tree of Silvermyst
forced certain citizens of Avendale to have a confrontation with
the Lord of the Haunted Wood, so that a champion of the Lady of
the Wood may be freed. Titania was rifted out, and Xylon and I
clung tightly to her to see she did not go alone. A ceremony was
involved to free the champion of her bonds, and I believe at the
end, she thanked the Viscount for the aid of Avendale.
As Wainsford grew quiet again, I moved my bedding
and gear to the hall of House Bashere.
Back to Top
June 602 C.Y.: Din-Oth, Quentari
I am disappointed to learn that the time of Midsummer
and an invitation to a Ball by Lord Jamieson of the Seelie Court
of the Fae to the populace of Avendale conflict with each other.
I cannot turn away from my family's call to join them once again
in Quentari for the Midsummer celebrations, but how I wish to
meet more of the Fae and enjoy the splendor of such an event.
I greatly enjoy dancing, and wish that I could be present.
At least before I go I can leave a missive to
be delivered to Lord Jamieson thanking him for such a delightful
event, even though I myself cannot attend.
As pleased as I am to name Avendale my home,
it is a Kingdom on the frontier, and civilized events such as
balls and seasonal festivals do not occur when there are threats
from all directions. Even the funeral of the late Queen would
have been interrupted had it not been for the defense of the Earth
Guard and others.
Her Royal Majesty is still spoken fondly by all
of those who knew her, and I am saddened that I was unable to
meet her before her passing. I am told the Viscount courted her
fiercely before winning her hand, and I cannot help but be reminded
of a Voltan song in that holds the same tenor. Perhaps I shall
have the opportunity to sing it in Avendale.
Back to Top
July 602 C.Y.: Grienkala, Avendale
Even so far north, the heat of summer comes to
Avendale. Guildmaster Andvar has sought the knowledge of the Academy
of Arcane Sciences in Evendarr in finding a cure for his curse.
It seems this could be accomplished by retrieving pieces of a
Pyramid of Order from the plane of Chaos. The Healer's Guild planned
on sending a number of adventurers into the plane of Chaos to
retrieve four shards.
Mistress Chaos, an icon of chaos that has often
plagued Avendale, was about the town the night the Guildmaster
was expecting the delivery of scrolls that would open a gateway
into the Plane of Chaos for the mission. Behind the safety of
the Earth Circle, I found myself distracting Mistress Chaos from
the delivery.
Mistress Chaos asked me "Who is in charge
here?" I replied, "No one. Those in charge are not here."
She seemed to be amused by this and smiled, "Why, how Chaotic!"
Though 'Mistress C' did her best to thwart the
plans of the Guild, four adventuring parties did set out to recover
the shards of the pyramid. By the end of the night, three were
in guardianship, and the forth was still missing.
The members of House Bashere were seeking a way
to restore an imprisoned and tainted icon of Tyrra, by the name
of Gormonkane, to balance. Elementals of chaos were becoming upset
at this, and tried to frighten the House by attacking House Bashere
in Avendale.
Being a frontier town, Grienkala has its share
of obscure fauna. There is a local population of Pixies who seem
to be very attached to happiness. Several were about asking the
populace if they were happy, and if they said they were not, the
Pixies charmed them. Other than the charms, the Pixies did not
seem particularily violent. They live in the forest,and are unfamiliar
with either the Seelie or Unseelie courts.
Of the most dangerous of the local animals is
the Addercob population. Their webs immobolize the victim instantaneously,
giving no chance for defense.
An attempt was made by the adventurers of Avendale
to destroy (the last remaining?) spirit bottle of the Vampire
Karvecki, who has been a menace to the Avendale population from
the Kingdom's founding. Unfortunately, two Destroy Formal Magic
scrolls were needed, and we only brought one. So we fought our
way out again, and Karvecki warned us of his revenge. My task
in this was to see that Morris remained alive and well so that
he could heal Squire Jokarius throughout the battle. I was quite
proud that I managed that, and no one ressurected from the failed
endeavor.
During the gather, a rogue minotaur pointed his
sword at me as if to challenge me to an honor combat before he
became engaged by another. Though it did not come to combat (and
I believe such a thing is now outlawed by the Regent Viscount)
the encounter made me question whether I would be obliged to accept.
I should ask the Elders of this upon my next journey to Quentari.
Back to Top
August 602 C.Y.: Neridia's
Gate, Neridia
I was not particularly looking forward to an
adventurer's gathering in Neridia, for Xylon had told me of rats
and sewer slime and the various other uncleanlinesses that crawled
around Nerid's Gate. But I took it for what it was, a chance to
visit another kingdom and learn something from it.
Earlier that week, as House Bashere and guests
gathered in a local tavern, the ghost Belmuse came to visit us.
The widely-circulated story is that Belmuse was the operator of
a fun-house in Neridia, and when he died, instead of passing on,
his spirit remained linked to the fun-house and he continued his
mission to spread laughter and light-heartedness. Now, I don't
trust the dead, be they spirits of fun-house managers or corrupted
undead. But as he seemed to not be particularly malicious, I tolerated
his presence as the others were as we shared our drinks and talked.
Belmuse was present the first night of the gathering
in Neridia, as I was spending time in the Common Hall there with
Seronia Merritt. He was chatting up the local populace and generally
making a nuisance of himself. Belmuse had a companion with him,
a being dressed entirely in black and white, called "Indecision."
From what we could tell, Indecision was impervious to spells and
also not alive. I am not very well-versed in the lore of unliving
creatures, and I can only guess to call Indecision a Thoughtform.
Talking with Indecision is a circular process, for nothing is
really black-and-white to him, in a manner of speaking. It is
always "perhaps" or "maybe." The night grew late, and I overheard
Indecision asking if he could "return to his Mistress." Which
brings up the question of his Mistress identity. Now I know better
than to follow an unknown creature to an unknown place to meet
up with an unknown Mistress, but I trailed Indecision for about
twenty paces, and then let him be.
I am largely unfamiliar with the Kingdom of
Neridia's extensive history with the Great Wizards or these beings
called "The Dread Ones," but on Saturday afternoon, House Bashere
was asked to find some information which may be hidden in a local
sepulcher. As we knew we would be crawling on hands and knees
one-by-one, the party elected to take a few healers along. When
we first entered the catacombs, we were engaged by animated statues
that guarded the tomb. Dale Connors and I were to the rear of
the party as we crawled about the catacombs, which was a dusty
and dirty and dark place. There were rats crawling in the crooks
and crannies above us as we searched the maze of catacombs. A
giant-crab investigated us from the rear, but Dale managed to
put on an "I'm bigger than thou" display, and scare it away. Oh,
the rats! When we finally entered the large central chamber, we
found a number of undead, more gargoyles, and more rats. The gargoyle
attacked me just as I left the catacombs, but I was brought to
my feet again time to deliver a Harm Undead spell to the greatest
spirit there. Unfortunately, we did not find the information we
sought. We thought that perhaps it had been destroyed before we
were able to retrieve it.
On Saturday, Ambassador Darnov of the Mischief
Makers Guild decided to hold a multifaceted tournament including
group combat, one-on-one challenges of arms, a talent contest,
an insult contest, and a "top 10" list. Unfortunately, Ambassador
Darnov had no published rules on how the scores would be tallied
or how the various stages of the tournament would be fairly judged.
An off-handed insult by the Ambassador to one of the nobles of
Avendale caused the insult-contest to be voided, and House Bashere
"tied" for 2nd-place. I now have a distinct dislike for Ambassador
Darnov and a doubt on his abilities to organize any sort of competition.
The Funhouse. Seronia and I went with others
of House Bashere at Belmuse's request to the ruins of his fun-house.
I thought I heard words that the funhouse was tainted in some
way, which had me on guard. We chose the "hard-way" of going to
the fun-house on the Spirit Plane, and were struck with Arcane
Deaths from a manifestation. Luckily, our bodies remained in status
as our spirits entered the astral recreation of the fun-house.
Each of those attending were given a special way to fulfill a
desire. Another Thoughtform, Instant Gratification, was also there
with Indecision. Seronia and I were challenged together, and Instant
Gratification offered Seronia powerful knowledge in exchange for
his youth. I was there beside him and convinced Seronia that is
it better knowledge be balanced with experience and wisdom, and
he declined Instant Gratification. I myself was offered the power
of a great healer, but the same ideal held me far away from Indecision.
Had Instant Gratification offered me something more frivolous,
I would have taken her up, but power is not something with which
to be joked lightly. Overall, I found the fun-house to be harrowing,
for Titania was transformed into a being that had no care for
others, Dale nearly fell into the temptation of a chaotic transformation,
and it was suggested to me to go against all my training. For
all Belmuse's cajoling to "lighten up," the situations he created
were quite serious. Perhaps that is what has tainted the Fun-House,
seriousness. Perhaps it is for me to get Belmuse to be more frivolous
and not the other way around. At least Squire Jokarius' hat is
Spirit Linked to him now.
And Indecision's Mistress? "Indecision often
leads to Death."
Back to Top
September 602 C.Y.:
Din-Oth, Quentari
Again I find that I cannot attend a gathering
of adventurers in Avendale because it conflicts with a Quentari
festival, though from news I have gleaned from the House Bashere
wall and conversations with my friends has lead me to believe
I only missed much frustration on the part of many of the citizens
and adventurers. I am saddened to learn the Viscount himself ressurected.
There are so many dangers beset upon Avendale, and I fear for
the survival of this newborn Kingdom.
The very first touch of color to the leaves of
the Taursiloriel Forest lightens my heart. Whatever uncertainties
there remains in the world, there is the certainty that Summer
shall mature into Fall and the seasons will pass in their turn.
Upon learning that my tutelage with Guildmaster
Andvar has brought my skills in the Earth magics close to the
ninth circle, the Elders gifted me with a cloak bearing the Phellanyrastralae
coat-of-arms. I shall wear it upon the time when I must travel
to the gate of Death and stand guard there.
Back to Top
October 602 C.Y.: Neridia's
Gate, Neridia
It is a belief of mine that His Majesty Daniel
Versante gave a royal edict that it must always rain in Neridia.
No wonder the sewers back up so much with animated filth.
Much to my relief, Belmuse did not make an appearance
this Gathering. Perhaps there is some Ghostly Gathering of Post-Mortem
Business Owners he had to attend.
The Mayor announced at the start of the gather
that His Majesty was so pleased with the aid of the adventurers
in his recent exploits against the Varykites, that he was offering
magical banners for teams of six to eight people, and they would
considered Regulars in His Majesty's army. A ceremony would be
performed later the gathering to link any that were interested
to the banners. Upon hearing this, I informed Squire Jokarius
that I would not be a part of it, for I judged that it would comprimise
my loyalties to Quentari. Thankfully, none of House Bashere took
the King up on his offer.
Later that evening, the Herald of Those Who Remain
summoned a number of adventurers to learn another 'truth' regarding
the Great Wizards and the Dread Ones; I think they are better
called 'revelations'. There seems to be much history into the
matters of the Great Wizards and Dread Ones, but I have not made
a careful study and understanding of it all.
On Friday night, there was word that an alchemical
substance named "V" was being sold on the streets of
the foriegn quarter. It seems that V boosts the strength and stamina
of the individual who takes it. Understandably, many adventurers
were keen to get some V to increase their effectiveness in combat.
I do not trust anything that is sold in back alleys, so I refrained,
though a number of House Bashere tried it. By Saturday morning
it was clear that V had negative effects such as addiction and,
in certain heavy addicts, physical malformations of the face.
Local V addicts were pouring into the Foriegn quarter seeking
more V, or money to buy V. I was charmed once (I should not say
'once', charm was cast on me multiple times in order to break
through my resistances), and almost gave my gold away, but for
the aid of a rat scavenger and Malaclypse.
The V addicts got violent, and started attacking
the citizens and adventurers. Now the difficulty with V addicts
is that the effects of V make them immune to Sleep spells. As
the local Constable was not about the foriegn quarter, the adventure
groups had to take matters into their own hands, by cutting down
the V-addicts, stablizing them, and sequestering them in one of
the warded Inns. Unfortunately, not all the addicts weapons were
taken away, and Bling (who had taken a fair portion of V) was
accidentally thrown in with the other addicts. There was a stand-off,
but thankfully Bling was rescued. As Squire Jokarius keep all
the addicts unconscious while waiting for Constable McNee to arrive,
the alchemists of the Foriegn Quarter sought to find a cure to
the addictive effects. Fearful that Bling may turn violent, he
was sequestered in the Inn where House Bashere stayed for hours.
Poor Sarr was climbing the walls. Thankfully, the Constable did
arrive and we transfered the addicts to the jail. I don't think
any of the adventurers charged the addicts with assault, but I
know by Royal Eddict the sale and possession of V became illegal
except for a few alchemists the Constable allowed to possess it
for research purposes. A few of the adventurers set out to find
where the V was being produced.
With the Foriegn Quarter returned to relative
peace, the time came when I judged it was right for me to undergo
Marie I Andosse, the Dwelling at the Gate, and take up the responsibilities
of one who can command the power of Life and Death. As I explained
to Titania, who would serve as my protector in the circle with
me, the Quentari feel it neccessary to recognize in ceremony that
one who can can bless one with the gift of life can also grant
the gift of death. It is not a power to be taken lightly, and
that is impressed upon the Tiralinde (Guardian of the Gate) through
a harrowing vision. In the shalter of a living tree, in a Circle
of Power of my own casting, I ingested a hallucoid that would
induce the vision.
Titania held me while in my mind's eye I came
to a large steel-grey gate three times the height of an elf. This
was the Gate to the Hall of the Dead. It is an easy thing to turn
one's back to the Gate, and catch the hands of my cherished before
they go through, turning them away. But is a frightening thing
to turn to lift open the Great latch, push my enemies through
that Portal, and watch their flesh decompose and their bones crumble.
The Tiralinde takes both into her heart, and honors that power.
Above the Hall, the stars sing in their eternal light.
With the vision completed, Titania used the very
cup I carry with me to purify my blood of the hallucinoid. Very
soon after I closed the ceremony, a Kobold came to the edge of
the Circle, and wanted to know where he may find a mate. It seems
that the Kobolds, in their constant quest for Shiny Things, have
angered the Neridian populace into driving the Kobolds to extinction.
I tried to impress upon the Kobold that if he left the Neridians
alone, and told others of his pack/clan to do so, he may help
his population to regrow. I don't think the Kobold really understood
that.
This gathering, Titania came closer to learning
the where-abouts of her Fae father. The bird-winged creature named
Seraph took Titania, myself, Xylon and Dale to a village close
to Thousand Oaks to explain some of her heritage to her. In the
village, the outcasts of the world live in relative safety, far
away from the ridiculing gaze and words of others. There was one
creature there that caught my interest, a rather amorphis creature
shaped somewhat like cone, with eight eyes upon stalks. He (she?)
suffered many wounds in his life as those that saw him were frightened
by him and then sought to kill him. I could only be reminded of
how the Nimani twisted Quentari children into mutant creatures
to see if they would make better slaves, but I doubted that one
of the Kini-neithan could have traveled so far to Neridia. Such
a being should be given compassion, for the shape of one's form
is not often of one's own choosing. And there are old tales of
great beauty that is revealed the hero only when ugliness is accepted.
With eight eyes he saw much during his lifetime. I wish him peace.
The last encounter I shall mention was a brush
with a Dread One that came into the Foriegn Quarter in the darkness
of night. Not seeing a face to an approaching figure in black,
I called out "Who goes there?" and as the being came
closer and boomed "You wish to know my name, Lilaiethyn?"
Trying to be polite to an ominous figure in black is hard, but
I managed to talk my way out of harm as I pressed my back against
those of House Bashere behind me. Thankfully, the Dread One turned
his attention elsewhere. No. Not thankfully, for with his very
words he called death upon Squire Jokarius. I am having second
thoughts about looking into the whole Great Wizard/Dread One thing.
Titania generously allowed me access to the notes
she has collected on the Fae, and I spent a portion of the night
reading by the fireside while others of House Bashere dealt with
the terrors of the night.
One last note: Now that Malaclypse has been freed
of the clock that was spirit-linked to him, I don't know what
makes him tick anymore...
Are you reading this, Belmuse?
Back to Top
November 602 C.Y: Aurora,
Avendale
I do not know if it is the change of seasons
or that Nebulonde's elevation was a factor, but the days were
cold and the nights bone-chillingly bitter. Thankfully, I had
many layers of warm clothes to ward off the cold. It is this time
of year that makes me ache for the hot springs of Din-Oth or the
heated bath houses of Helevorn. Still, adventurers are used to
adversity, and many that came to the Barony of Nebulonde did not
complain of the cold.
On Friday night of the gathering at midnight,
I held the Quentari ceremony of Qualinorim, Remembrance of the
Dead, outside at one of the outdoor hearths. Only a dozen or so
of the visitors attended, but they all spoke eloquently of their
friends, loved ones, and shield-mates as the Cup of Sorrow was
passed.
That evening in the tavern, I made the acquaintance
of Sir Delahr, a Knight of Evendarr. He traveled to Avendale on
behest of his liege to assess the current political climate of
Avendale and to clear up any misconceptions the local populace
may have about Evendarr's interests in the fledgeling kingdom.
Sir Delahr wore a suit of such finely crafted mail I knew it to
be of Elven craftsmanship, and he spoke of it as a personal gift
from the Aran Elenaro for his hospitality years ago. He spoke
of a group of Quentari in the Duchy of Ravenholt, and upon my
request, offered to deliver a message to one of them.
As the night grew late and Sir Delahr departed
my company, Squire Jokarius and I walked towards the Mages Guild
when we were beset by several powerful undead. At least I think
they were undead. I was attacked from behind, and then next thing
I knew the Viscount himself was kneeled over me with Squire Jokarius
and Titania and a half-a-dozen others surrounding me. We were
some fifty paces off where I was slain, in the shadows of the
wooden pavilion. My coins had been stolen from me while I was
unconscious. Though it was unfortunate to lose an amount of gold,
I cannot be grateful enough that my life was saved.
Saturday was the chance for me to regain my losses,
as I sold flowers with various meanings attached to them to be
delivered. There were some who chose anonymity and others who
proclaimed their feelings and intent openly. Sir Delahr himself
gifted me with a poppy, which I proudly wore as a favor for the
rest of the event.
That afternoon was the wedding of Sir Celdric
Silverblade and Annastasia "Peaches" Varados. The bride
was beautiful, the regular vows touching, and the gypsy vows informal
but pragmatic. Sir Delahr informed me he had never considered
marriage, as the duties of marriage would take him away from his
duties to his liege. In this, I heartily agreed with him. Those
of my family do not life-mate, for certainty of the same.
After the wedding, I took my leave with Titania
and Xylon to a tavern only a few miles away from Aurora to enjoy
warm food and a warm place to rest for an hour or so. When we
returned, the sun was setting, and the wedding feast was still
in preparation.
At the feast, House Bashere was honored twice.
Titania took her vows before His Excellency and was elevated to
the position of Squire. I was given a scroll by Guildmaster Andvar
for achieving the rank of the ninth circle of Earth spells, and
thus becoming a "Wizard." The title is still overly
pompous to my sensibilities, but I am honored to be thus recognized
in the lands of Avendale. Jabril and his host of helpers created
a fantastic wedding meal, including wafer cookies with an incredible
sweet cream. It is at the feast, thanks to Titania, when I made
the acquaintance of Sir Roland. He kindly warmed my hands in his
own, and therefore I think I shall ever call him in my mind "Sir
Roland of the Warm-hands."
As the feast finished, those in town began to
anticipate the coming of the vampire Karvecki and his band of
vampire "children" who go about the town "trick
or treating" each year. As Squire Jokarius and Squire Titania
were guarding the Viscount that evening, I felt I would make best
use of my abilities seeing that they were able to protect His
Excellency. The Regency fought many undead that night. At one
point His Excellency was transformed to an undead, but with the
help of Titania, we took him to the Healers Guild Circle where
he was returned to life.
After midnight, Karvecki came and led his kinder
about the town, seeking candy. It was not long before the Viscount
confronted Karvecki, stating that the vampire would not be allowed
to roam about Aurora with impunity. Karvecki sent his kinder home,
and after more heated words, the Regency then attacked Karvecki.
Dale Conners of House Bashere staked Karvecki, though the vampire
soon returned to gaseous form and retreated to his nearby lair.
Unfortunately, Karvecki brought back with him several death knights
to bring his revenge on Aurora that night, and I shadowed the
Regency as they and other adventurers attempted to rid the town
of Karvecki's minions. Dale himself was "made an example
of," and needed to resurrect for the second time that gathering,
much to my sadness. After some time, Karvecki and his brood finally
left the town.
As neither Squire Jokarius, myself, or Squire
Titania had the ward key to House Bashere, we retreated to the
hearth of the Regency and spoke at length before resting in unoccupied
beds. Sir Roland asked me if I was interested in becoming a squire-candidate,
but I informed him that to take such a position in Avendale would
mean I would have to leave the service of my family in Quentari,
and such must be considered very, very carefully.
On Sunday morning, at the request of a dark elf
Michko, I went with Seronia and a number of his company to disrupt
the "breeding pools" of the V'Lay. The V'Lay have long
conflict with those of Avendale, though I did not enquire further
to if there had been talk of negotiations before. We managed to
kill several dozen of the young before having to retreat at the
guards who cast powerful Celestial magic. Our attack, and the
subsequent attack of others upon the leaders of the V'Lay brought
their enmity down upon Aurora early that afternoon. The V'Lay
can cast a certain type of mind-magic which makes one dumb and
unable to use one's abilities; how humiliating it is for a Quentari
to be reduced to the intelligence of an earthworm! All were finally
dispatched.
Titania has gained permission from her Liege
to travel to Quentari with me within the upcoming months, and
I look forward to showing her my homeland.
Many thoughts
.much introspection. The winter
gives much time for that.
Back to Top
December 602 C.Y.: Quentari
In November, I returned to my homeland with Titania
to pay an extended visit to my family in Din-Oth, and my cousins,
the Aeravinya who live in a wide valley on the borderlands between
Quentari and Kitheria.
Quentari is beautiful, even in winter, when the
trees of the forest are bare, and shimmering frost blankets the
branches in the morning sunlight.
In Din-Oth, Titania was gracious enough to answer
questions from my Neonate cousins about her unusual heritage.
We also enjoyed the greatest wonder of the winter season in Quentari:
the hot-springs located in the Elven capital.
While Titania and I rode to the vale of the Aeravinya,
we were almost trapped in the mountains by a sudden snow-storm
that blotted out nearly all sight. It was by the memory of my
horse, Falamalas, who had grown up in the valley, that we were
able come at last to the Aeravinya's large stone keep.
We were not there in the Aeravinya hall but for
a day when a band of trolls came down from the mountains seeking
to capture a few of the horses in the pasture. We defended the
horses well, with Titania mounted on her warhorse and me behind
her with healing and spells. Those trolls that lived through the
failure of their raid were healed by the Aeravinya and driven
back into the stony hills. My cousins said the trolls only came
to raid when they were desparate and starving for food, and they
would not be the authors of any deaths other than what was needed
to defend their horses and the valley.
We stayed only a few days, helping with the chores
necessary in tending to two-hundred horses. Despite the physical
labor, it was a restful and secluded place, far removed from the
courtly-life of Din-Oth. The Aeravinya long ago received special
permission from the Aran to establish the valley and breed horses
there; horses can be such a tax on the resources of the land that
the High Council forbids the establishment of stables except by
special decree.
The weather cooperated on our journey back to
Wainsford, where Titania returned to the Regency's manor and I
took up a suite of rooms at the Inn of the Hawke to winter in.
Back to Top
January 603 C.Y.: Wainsford, Avendale
There is little to write about this month. I
have taken to catching up on my correspondence and looking into
the personal libraries of others within Avendale, attempting to
familiarize myself with the history of this Kingdom. A few Quentari
aided Katherine Galensen, Niomi Avendale's ancestor, in her explorations.
Unfortunately, I do not believe any of the Twilight Council still
live to share their tales.
When the weather permits, I have taken to riding
Falmalas in various directions from Wainsford, trying to become
more familiar with the geography of the land and its landmarks.
I am continually amazed that within such a short time the nobility
of Avendale has seen to the construction of large and permanent
defensive structures such as castles and keeps. I hope that these
buildings of stone will aid in the defense of the people of Avendale
for many hundreds of years into the future.
I have volunteered to tend to the Royal Avendale
Healers Guild with Assistant Guildmistress Kelra while Guildmaster
Andvar is away to Ashbury on the leave of the Viscount-Regent.
In this season, the Guild is largely quiet, except for some of
the local townsfolk who come with injury from a stubbron farm
animal or a fallen anvil. Still it is a pleasure to heal those
who tend to good and honost work that is the foundation of this
Kingdom.
Sir Delahr has written me, extending the hospitality
of his hall for when the Guildmaster returns and I may visit him
soon in the Evendarr Duchy of Ravenholt. His company is always
a pleasure to me and will brighten my winter.
Back to Top
February 603 C.Y.: Ravenholt, Evendarr
What I thought would be a rather sleepy time
in the Barony of Westmarch within the Duchy of Ravenholt turned
out to bring a great deal more "adventure" than I could
have imagined. Through a significant amount of snow, I managed
to meet with Sir Delahr, who was within Westmarch on the hope
of discussing the foundation of a School of Chivalry with other
members of the Duchy's nobility. However, perhaps due to the weather
preventing others from arriving, Sir Delahr found himself to be
the ranking noble within the town of Alyndale at this gathering.
Before I recount my experiences of rifting back
and forth between places and within things, I would like to mention
how incredibly blessed I was to make the acquaintance of many
various individuals. Alaric Malinruin stayed with us in our cabin,
and it was wonderful to simply learn from the wisdom that he had
gained from his long and unique life. I also developed a friendship
with Gabriel (of the Jesters Guild) and Arkyn through adventures,
misadventures, and simply spending time in the common hall.
The gathering was hosted by the White Star Trading
Company, who had an interest in purchasing the estate of Alyndale
from the Duchy. However, until several artifacts once belonging
to Duke Roderick Ravenhurst that were lost in this area were recovered
and returned to him, he would not grant the estate to the trading
company. So the White Star beseeched adventurers to search out
the lands surrounding the estate and recover the artifacts for
them. Also within the town, a traveling carnival offered a number
of games of chance and skill, rewarding prizes to those who gained
enough tokens from their winnings.
Shortly after the leader of the Trading Company
made his announcement, a magical column carved with runes appeared
within the common hall. It elicited a great deal of curiosity,
but didn't seem particularly baneful. Not about fifteen minutes
after the pedestal's arrival, I was suddenly rifted out by an
unknown force and found myself in the company of Sir Delahr and
several others from the common hall on the outskirts of a small
village. It seems this planer pocket contained what is known to
the people of Ravenholt as the Lost City.
A villager came up and beseeched us to help
free a number of dwarves from a collapsed cavern nearby. It seems
we were rifted out to "replace" several individuals
that had rifted into Alyndale to speak to the adventurers there.
So rather than just wait for us to be rifted back after their
business was concluded on Tyrra, we decided to aid the villagers
in digging out the collapsed cavern of their dwarven allies. We
came across two bears in the cave, which were aggressive towards
us. Unfortunately, the party killed the bears before we realized
we had just orphaned a cub deeper in the caves. This ways heavily
on my mind, and I have thought a great deal about the killing
of simple beasts simply because they were "in the way."
I still have more thinking to do on the matter, as it is a dilemma
I will run into often in my travels.
Four trolls had come to claim the caves after
the collapse, and after several minutes of others of the group
trying to bargain with them for passage across a large ravine,
Sir Delahr offered a clear ultimatum: the trolls would lower the
plank across and we would pay them three gold. They would leave
the plank there. If we returned with more gold, we would give
them three gold again after we re-crossed. However, after our
return, they must leave the caverns as they belonged to the dwarves.
The trolls followed through will all parts of the bargain to my
surprise, and I grow to admire Sir Delahr for his leadership and
honor.
The group guarded the villager as he worked to
clear the cave of the collapse, and I and Sir Delahr assisted
him in removing the rubble while the others defended against aggressive
bats. Finally, we freed the opening and found a dwarf on the other
side. A female dwarf! My first meeting with a female dwarf. She
explained how some creature called the "Earth-Eater"
had come and swallowed a great and magical forge of her people.
She rewarded us for coming to her aid with some gold and some
items. Shortly after we returned to the village, we found a certain
"tugging" at our being, and we rifted again to Alyndale.
For the next few days great deal of concern and
effort was focused on recovering this forge and stopping this
"Earth-Eater" from doing harm to Tyrra.
In the attempt to search for and recover the
artifacts lost to Duke Ravenhurst, a band of adventurers came
across an icy cave with a young woman defending herself in a circle
of power with several undead about her. She warned the adventurers
to leave as "Her master was coming." The young woman
was subdued, and two very rare and beautiful artifacts carved
of ice were found in her possession. She was taken back to Alyndale,
webbed, force-fed a charm antidote and questioned by Sir Delahr.
Her name was Sabrina, and she served "Lord Frost." The
artifacts in her possession, a icy diamond and a crystal rose
that she was guarding, could be used to gain entrance into a series
of icy caverns where Sabrina's sister, Lilith was being held/controlled
by Lord Frost.
Though a group of Dark Elves had gathered late
that night to find the caverns, ice and snow had obfuscated the
landscape, and the rescue attempt was done tomorrow morning instead.
As there were several missing from the original group formed,
I went along this time with Gabriel to rescue Lilith. Luckily,
we had within the group a Wild Elf named Kahotae who was familiar
with formal magic, his knowledge was needed to aid us in the use
of unlocking the wards of the caves. We gained entrance into a
great structure of ice caverns that winded like a maze deeper
and deeper into the earth. Creatures that had been embalmed in
icy forms attacked us
first goblins, then trolls, then spiders...all
coming from icy pools of water that leached into the caverns.
Through warded cave after warded cave we descended looking for
Lilith. We even fell through a very weak ice floor some feet down,
and I was just barely able to heal myself. Finally we found Lilith,
and easily dispatched her with a sleep gas. Kahotae worked on
a magical mechanism that would hopefully return us to safely to
the surface
a beautiful pedestal of colored light and ice.
When the mechanism was triggered with the crystal flower artifact,
soft and gentle music began to echo through the caverns. While
waiting to see what the mechanism would activate, we continued
to keep Lilith subdued by wounding her and then stabilizing her
with first aid. Unfortunately, the mechanism activated before
Gabriel could finish stabilizing her. At the sound of a great
gush of water, we were rifted away and back to the common hall.
As Lilith was not with us, we feared that she would resurrect,
hoping it was at the Earth Circle established in Alyndale.
Surely enough, Lilith's spirit did arrive at
the Earth Circle, and Keras the hobgoblin allowed me to perform
the resurrection. I spoke to her spirit of being lead out of dark
and cold caverns by the hand of her sister, and of the warmth
of sisterhood and the sun. She did resurrect successfully, although
almost immediately she became agitated to be reunited with her
sister. Sabrina had unfortunately disappeared when a caravan that
was taking her back to Ravenholt City for her trial was ambushed.
As we moved Lilith to the Celestial circle to be identified, she
began to hold a conversation with a spirit lingering about. I
felt a cold touch on my shoulder several times. Lilith grew more
hysterical and insisted that Lord Frost was coming and that he
wanted to talk with us. I insisted that she remain within Alyndale
and not return to Lord Frost. At this point Lilith touched the
Celestial circle, and it began to ripple and shimmer blue. I was
utterly surprised when shortly after that, Lilith simply got up
and stepped out of the circle to return to the ice caverns. By
then, anyone else's interest in her had waned, and I couldn't
think of anything to do but pin her in place. Then Lord Frost
himself appeared just outside the common hall. Lilith surprised
me by reaching out to touch me, thus being able to use my spell
book to free herself. She then stood by Lord Frost's side as he
engaged in conversation with several of the adventurers outside
the common hall.
Lord Frost spoke with Alaric and several others
about how his ice caverns had kept the strings of the "Harp
of Tyrra" silent. Lord Frost had been protecting the Harp
at the behest of more powerful elementals. Whenever the Harp of
Tyrra played, it caused great transformations in the elemental
balances of the nearby lands. No one would be allowed access to
the Harp unless they could pass the challenges of Lord Frost himself.
It seems that Lord Frost was also in possession of the artifacts
once belonging to Duke Ravenhurst. Sabira and Amra, both being
spell-singers, were called to be a part of the challenges, as
their knowledge may help understand and shape the song the Harp
played.
It was at this point that I spoke up to Lord
Frost about the wrong he did keeping Lilith and Sabrina as 'servants'
against their will. Lord Frost allowed Lilith to share with us
the fact that she and her sister had originally stolen the artifacts
from a caravan, and as 'punishment,' Lord Frost kept them in his
service. I admonished Lord Frost that a servant who gave his service
freely was of a great deal more value than one who was compelled
to it, and then the Lord asked if I would take Lilith's place
to free her. A part of me wished to sacrifice myself, but then
I remembered that I was pledged to the path of my family, and
to turn my back on Quentari would have been a grave dishonor.
So I refused. Luckily, it seems that those who would take up Lord
Frost's challenge and succeed may have a right to decide the twin
sister's fates. From what I understand, by the end of the challenges,
they were granted their freedom from Lord Frost, but would be
tried for their crimes within Evendarr law. That is all I wished
and hoped for.
On Saturday evening, with many others gathered,
I rifted into the belly of the "Earth-Eater" to retrieve
the Great Forge. Then Sunday afternoon, I aided in protecting
the Artificer from elemental attack as he forged a chain to bind
the Earth-Eater in place. I felt of a good use, and never came
in any grave danger.
I thought my travels to Evendarr would be infrequent,
but now the people and mysteries of the Duchy of Ravenholt enchant
me. How strange it seems to me that I challenge the grip of ice
and cold in many ways and in many lands. I am like a seed cast
upon the wind, and I do not know where I will take root
Back to Top
March 603 C.Y.: Neridia's
Gate, Neridia
A winter's gathering was called in Neridia, and
several groups of adventurers braved the melting snows in Neridia's
Gate to attend, including a number of members and friends of House
Bashere. I requested of Morris and Squire Jokarius if the Sarr
templar Arkyn Shahrud, with whom I had formed a friendship on
my last journey to Ravenholt in February, could accompany the
House in Neridia, as his own group had recently dissolved. They
deemed that he would be a good companion, and thus Arkyn was invited
to join with us. A number of the Tyrran Legion and the Tirani
elven group with several of their companions also came to Neridia
to see what could be discovered.
House Bashere used the opportunity to adventure
into the Hunting Grounds to gain profit from the bounty offered
by the Aventurers Guild for troll teeth and ears. It was fighting
our way down in the caves that we came across what was known as
a Deepwalker, a living creature of shadow that could easily carve
through armor and defenses with its powers. We managed to subdue
the Deepwalker but with great cost to our "resources,"
so we quickly retreated after the encounter.
Belmuse, the ghost of the Funhouse, was also
about that day, appearing and disappearing and playing his tricks.
I was determined to make my interactions with him more playful
than they had previously been, in hopes that is what his spirit
needs to come to its final rest.
A member of the Neridian Guild of Arcane and
Alchemical Studies hired House Bashere to go after a number of
snakes that were "enhanced" by the Guild magically in
order to deal with the increasing rat population. The experiment
to create these snakes had gone awry (I wonder how the idea got
past the Guild leaders), and thus we were asked to rid the snakes
before they bred and added to the number of menaces in the sewers
beneath Neridia's Gate. We did find these snakes, unfortunately,
several of them were able to spit a paralyzing venom at us. We
were all nearly killed. Belmuse, deciding to be a 'friendly ghost',
decided to rescue me by rifting me out, and magically renew my
skills before I rifted in again. Unfortunately, I did not make
a very good tactical decision, and soon ended up at the snakes'
mercy again; luckily, someone else managed to turn the tide. I
think I must not be so cautious to attack the creatures directly
with my spells thinking I must save all my magic for healing.
Arkyn advised that I should work on my confidence in spell-casting,
and I agree with him. It is something I will do better to focus
on in the upcoming weeks before the first gathering of Avendale.
As I expected, Belmuse appeared later into the
evening to ask House Bashere to do a favor for him, of allowing
Indecision to observe the reactions of House Bashere and of the
Tirani-led group to several challenges that were to be enacted
on the spirit plane. The first of the situations was to be how
we would choose to leave our bodies and enter the spirit realm.
The two choices this time were "The Hard Way" and the
"Indescribably Horrible Way." Indecision found great
amusement of us debating back and forth, until we finally flipped
a coin that ended up to point us to the Indescribably Horrible
Way.
I shall do my best to describe this creature
of incredible ugliness with many tentacles that appeared. This
creature was known as the Soul-Weevil and it began to attack us
with paralyzing blows. It seems that not all of the adventurers
knew that only by dying could one enter the spirit plane, and
they fought back. I myself just stood there, taking the paralyzing
damage and allowing my brains to be sucked out of my skull, because
I knew that at the very instant of death my body would be put
into a stasis while my spirit entered the funhouse on the spirit
realm. Several adventurers choose to flee rather than be brain-sucked,
and so only about three quarters of us manifested in the Funhouse.
The challenges we faced at the direction of Indecision
seemed to be of the "no-win" situation kind: we assisted
a young woman who wished to defy her father and join the fight
against the Varykites, only for us to discover that she was made
a slave after she began her crusade. Two families who were feuding
until death and could not be turned from their path were allowed
to continue their slaughter without interference from us. The
last of the challenges turned out unexpectedly. The Lady Elayne
(six months pregnant) and I found ourselves suspended over a bottomless
pit with a single fraying rope suspended from the ceiling binding
us both over our heads. Morris could only reach out to rescue
one of us. I called to Morris that he should save Elayne because
she was with child. The rope snapped, Elayne and I ended up falling
towards each other. Morris caught Elayne, but Elayne's gypsy necklaces
had gotten tangled in the hilt of my sword on my belt and saved
me from falling into the pit. So we both were rescued with much
hilarity, as grace proved to thwart Indecision.
There were also three other Thoughtforms I met
in the Funhouse: Woe, Angst, and Curiosity. Angst and Curiosity
seemed quite amused that I had nothing good to say about Instant
Gratification, who wasn't present at the Funhouse this time. Indecision
so much put words in my mouth that I thought her a "hussy,"
but I simply stated that Instant Gratification and I had really
no common ground.
We returned from the Funhouse with our lives
restored, and many questions from those that had escaped the Soul-Weevil.
The next day, besides another foray into the
Hunting Grounds, House Bashere had two interesting encounters.
Firstly, Juluk and Dakar, both Barbarians of the Kodiak Clan,
had a vision quest with their Clan Totem. The Totem bid that they
find a number of poachers in Neridia and see to the stop of the
slaughtering of bears. A Gate was formed where the House could
search out the poachers. We encountered them, and quickly found
out that they had been killing over what their Neridian permit
had allowed. After some discussion, we decided to bring the poachers
back to the Neridian authorities through the Gate. Some quick
thinking by Xylon saved us when we were overpowered by the most
seasoned of these bear poachers. Among the poachers, we found
an incredibly strong and hearty man that said he enjoyed wrestling
bears with his bare hands, and the House tried to convince him
to give up his life as a hunter enter in the gladiatorial games
that Neridia hosts. I do not know what became of that, but I do
know that we were given a good bounty for the poachers from the
Constabulary.
Our second encounter was to stop the "Creature
Under the Bed" from gaining more strength in his quest to
feed off the fear of children. So we entered into a nightmare
realm from under the bed, where we were assaulted by undead and
surprisingly, the Soul-Weevil. I fell quickly in combat and missed
most of the battle. We managed to kill the Weevil, but could not
hold against the power of the Creature itself, and so made a retreat.
I really do not know how successful or not we were in reducing
the Creature's power.
Of a personal note, Squire Jokarius and I spoke
at some length about the nature of fealty within human kingdoms.
I was surprised to learn that an Oath of Fealty to a liege was
given for a lifetime, and that a vassal simply could not abdicate
one's title without permission from one's liege, and that the
liege could demand Obliteration until final death for the release
of a vassal. Squire Jokarius seemed surprised that this was not
familiar or that easily accepted by me. I can only venture to
consider that until our conversation, I had little understanding
of how service, freedom, duty, and honor were accounted by the
human nobility. Jokarius did say that because of the gravity of
an Oath of Fealty, it should be considered very carefully, and
thus there is great value in the trial period of squire-candidacy
to see if the goals and temperaments of vassal and liege are suited
to each other for a lifetime. The immensity of what Jokarius and
Titania have done in swearing fealty to the Viscount-Regent of
Avendale did not impress upon me until then, and I found myself
in admiration for their choice. I have nine years left before
I must decide whether I am willing to give the rest of my life
in service to Quentari, and my doubts are with me daily. It is
good to see two individuals I trust already on that path, so I
may see how they navigate any conflicts between their personal
desires and their duties, and therefore come to my own conclusions.
There was a brief time in the morning on Sunday
when I faced south and the sun actually felt warm against my face
despite the snow still layered upon the ground. I know that Spring
is not so far coming. I look forward to the Cortage Hunt in Avendale,
when the tides of the seasons may be properly honored.
Back to Top
March 603 C.Y.: Greystone,
Avendale
As is the tradition of my family, the last stage
of training before one is considered for Oaths of Service to the
Aran is to travel within foreign lands for ten years simply learning
and living. Like a bird ejected from the nest, we are each on
our own, to conduct ourselves as we will without regular guidance
or suggestion. I am coming to understand how these lessons of
'the world' temper us, as the continued strike of a blacksmith's
hammer hardens and shapes base metal into a sharpened and deadly
sword.
I have found many of the experiences I had within
Avendale this first gathering of the season to be sobering, coming
from both my own mistakes and the conduct of others. I felt the
naďveté keenly stripped from where it had sheltered my heart and
obscured my sound judgment. The Phellanyrastralae do not have
an easy path, and there are many, many lessons that cannot be
learned in the schooling at Helevorn in Quentari. I am certain
the High Elder of my family would be pleased to know that within
the crucible of adventuring my innocent idealism is slowly but
surely being transformed into toughened practicality, and my sentimentality
replaced by shrewdness.
The greatest test the leaders of Avendale this
gathering was the reclaiming of the frontier settlement of Greystone
(previously referred in this journal as Grienkala) from a sacking
by numerous Minotaur clans and allied Attercob several days before.
The Regency and Shaidu Garrison of Avendale established a base-camp
outside of Greystone, and adventurers come to aid in the reclaiming
of the town found themselves staying in temporary military barracks.
As Friday night was rainy and dark, the Regency did not plan to
make a strike on Greystone until the following day. After checking
in with Guildmaster Andvar and speaking with a few others, the
encampment was largely quiet. Representatives of the Trihorn and
Brokenhorn tribe of Minotaur, those tribes who had made a peaceful
allegiance with Avendale, came to offer possible aid, but also
to retrieve one of their own, a young renegade, who had joined
the fight against Avendale.
Squire Amra of the Barony of Cumberland from
the Evendarrian Duchy of Ravenholt, charged by High Guildmaster
Mathias Raveloch of the Evendarr Royal Academy of Arcane Arts
and Sciences, had come to Avendale to investigate the reason Harmonic
magic mysteriously did not function within the boundaries of the
kingdom. Squire Amra posted up a sign in Wainsford saying he was
seeking assistance in the matter, and I wrote to him before the
gathering stating I was interested in the investigation, as I
wished to study Harmonic magic myself.
It was somewhat early in the night when Squire
Amra said that Mathias Raveloch had arrived, and could Gate a
number of interested adventurers to where he believed some information
regarding Harmonic magic was located. Those forming the group
comprised of Squire Amra, Baroness Kittery, Juluk, Telaris, Dale,
myself, and one other whose name has escaped me currently. Unfortunately,
the cave was occupied by a number of bears. We quietly entered,
however, and using sleep spells allowed us to find a number of
unreadable pages of writing that had been torn and an old Brisbanian
map with four X's on each corner of the lands.
Although we were resigned to trying to translate
the journal, Mathias did this incredible 'hat trick' that transmuted
the documents into the Common tongue. The writing turned out to
be a journal from one of the apprentices of Karvecki, back in
time of the Empire of Brisbane. It seems that the raiding barbarians
had at their command an unusual "hedge magic" which gave them
an advantage over the Brisbanian forces. The scholars of Brisbane
countered the harmonic magic the barbarians were using by creating
a field of cacophony generated by four pylons located at the four
corners of the Empire. Our goal was to deactivate/destroy the
pylons and restore Harmony to the land. Mathias was kind enough
to Gate us close to the locations of these pylons, each in an
underground cave.
We started first with the pylon in the Silvermyst,
guarded by a golem. Squire Amra tried pacing the room and attuning
it to him, but it did not work. We determined however to try a
number of Destroy spells on the pylon, which turned it into a
pile of dust. We then Gated to Nebulonde, dispatched the golems
there, deactivating the pylon there, and then to a place on the
map to the northeast of Avendale none of us knew labeled simply
as Banicoor. In this chamber there was device that continually
spewed out golems of some sort, and could only be deactivated
through the separation of a mechanism consisting of two twisted
and interlocked rings. After Amra tried to work on the puzzle-mechanism,
he allowed me to try, and after several tense moments was able
to deactivate the device. In the pylon room in the Maul Hills,
we found the remains of a long-dead adventurer and a pile of dust
in the room. It seems as if this person had already triggered
the golem-guardian, and all we needed to do was destroy the last
pylon with our spells. At the destruction of the forth pylon,
the dampening field against Harmony was released, and those of
us attuned to it felt the surge of the magic return.
During the rest of the gathering, Amra and I
talked more of the details of spell-singing, and he gifted to
me a Harmonics tuner in exchange for the performance of a song
for himself and a number of companions traveling from Evendarr,
including Sir Delahr.
I went on a brief mission with Kabaka and several
others to "fight evil without cessation," and clear out a local
tomb of undead. It was a largely unremarkable adventure, but Kabaka
and I learned something of the management of healing and cure
disease spells. Two young rogues in the gathering attempted to
disarm a simple trap. Luckily, they were only affected by Feeblemind
gas, which I remedied with my magical chalice that could purify
one's blood.
In the afternoon of Saturday, a Lieutenant from
the Shaidu Garrison reported that the best strategy of action
for retaking Greystone would be to send a group of less-seasoned
adventurers to route the ring of minotaur camps around the town
while a main attack pressed into the greater force holding the
town. The two groups would meet in the center. The
battle took several hours, and the renegade youth was found and
imprisoned until his Elders had the chance to reclaim him. We
were pleased to find that the earth circles surrounding both House
Bashere and the Healers Guild were still intact.
As the afternoon quieted, I found a place to
rest within the Healers Guild, as there was much on my mind. Sir
Roland had to attend to an emergency at his estate, and thus could
not be at the gathering. It is unfortunate, for I wished to speak
with him further about his offer of squireship for me. Just when
I think I could trade the path of service to Quentari for that
of service to Avendale, circumstances and considerations shift
and then shift again, and I find myself perpetually in a quagmire
of doubt and conflicting desires.
At the evening feast on Saturday, the Viscount-Regent
served wine from the vineyards of the Estate of Twilight to toast
the second birthday of Prince Stephanos. My own birthday was but
the day before, and I realized that the Prince was likely conceived
on Midsummer's Night, which is auspicious to my people. Also at
that feast, Squire Jokarius Bashere was elevated to the position
of Royal Knight, and thus became a noble of Avendale.
After the feast, I made a brief visitation to
the encampment of the gypsies up on the hill a little past the
town. Javier, a kind and stately gypsy gentlemen whom I met at
the last gathering in October, offered me an ear-cuff as a token
of friendship, which I gladly accepted. I hope in upcoming gathers
to be able to speak with Javier further on his life and his travels.
That night, the Minotaur and allied Attercob
sought their revenge, and a number of Greater Undead invaded the
town. In the darkness and confusion of the battle, I was cut down.
When I was healed and came to my senses, I searched franticly
for the Viscount-Regent on the field as did the rest of the nobility,
as he may have been created as undead. But when we could not find
him within the battle, we began a search of the dark woods outside
of Greystone. Time was precious; as it was widely known that it
was unlikely his spirit would have the strength to resurrect.
I ran just separate from everyone else, fearing that for all my
desire to protect him, he would be found too late. But in the
shadows in a stand of trees close to the Regency's hall, I saw
a shape of a shield and a slumped figure against the tree, guarded
by an attercob. In a last hope, I summoned the force of life into
my hands. The first spell I cast went awry and the attercob tried
to intercept the spell. But the second one landed and the Viscount's
body slumped to the ground. In only a moment the rest of the nobility
had arrived, but I could not even comprehend most of what occurred
for several moments, as the panic and the imaginings of standing
at the Viscount's funeral fled from me. The attercob was dispatched,
His Excellency was given a barrage of healing and protective spells
from the Lady Baroness Kittery, and I composed myself. By the
grace of the stars and the earth, he lived that night, and for
several moments all of my uncertainty fled.
As the last of the Minotaur forces were dispatched by adventurers,
the Regency returned to their hall. I had my first taste of Dark
Elven wine that evening. I did not know it was made from slightly
hallucinogenic mushrooms.
On Sunday morning came the hunt for the Cortage.
It is with mixed feelings that I report what occurred of it. An
Elven emissary from the Silvermyst brought the white stag into
the town itself, and after I gave instructions on the rules of
the Hunt to those gathered, the Cortage was startled and got a
head start into the woods before the chase ensued. I did the best
I could to keep up, and the Cortage was only twenty or thirty
feet from me when he was cut down finally by an adventurer. This
had gone against the rules of the Hunt, and the adventurer was
chastised by myself and the other hunters that caught up to us
for breaking the rules and cutting down the beast instead of tagging
him with a weapon. After I healed the Cortage, I asked if he would
recognize any of the adventurers as the victor, and perhaps somewhat
reluctantly, he inclined his head to the person who managed to
cut him down. I was torn at that moment, for the Cortage recognized
the man, even though he had broken the rules the Viscount and
I had agreed upon. It was then I made my mistake, by choosing
to ignore this agreement and presenting the adventurer be given
his prize anyway as the Cortage was clearly caught. Several people
brought this to the nobility's attention shortly after the chivalry
breakfast, and I was called into the Viscount's presence to see
that was rectified. Although it was handled very quietly and respectably
by all parties involved, I was and still am very ashamed by my
error of judgment and of the trust I abused. It was all I could
do to ask leave of the Guildmaster for a week or so, and then
pack my saddlebags and leave Greystone with my friend Gabriel
to clear my head and succor my heart. We do not clearly know where
we will be going, but I hope it is a place with a good deal of
moss and rocks and silence.
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April 603 C.Y.: Neridia's
Gate, Neridia
Word of the disappearance of the Quentari Ambassador
to Neridia brought me to Neridia's Gate at the end of April. Among
those gathered was the Barbarian Jarnac, Squire Titania Ruhr of
Avendale, Juluk, Telaris Macleod, Sasha D'Vonskya, and the half-ogre
Ashe, as well as a number of adventuring group the Tyrran Legion.
As it seems to be the way of weather in Neridia, it was rainy
and blustery on the day that we all gathered in a large tavern
in the Foreign Quarter. Many of the adventurers there had come
with their own personal interests, and so much of what occurred
I will not speak of here in order to protect those interests.
Thoughout the course of our adventuring in those
couple of days we were all in Neridia's Gate, Jarnac introduced
me to travel within the Dream, a subtle reality within Tyrra that
is tied to the Tyrran plane and yet more fluid than what we normally
experience. One must have an experienced guide, as there seems
to be as many threats within the Dream as there are without. I
cannot be helped but be intrigued by this world behind the world.
Within the tavern, many adventurers entertained
themselves with a gambling game of dice a mariner had brought
with him. The game seemed to be a variation on Jimmy Redgrave's
Pokar, with the person to roll the highest pair, triple, or quad
to earn the anted winnings for that round. Unfortunately, there
seemed to be some sort of magic to the dice that caused a troll
to manifest from the dice whenever a quadruple set was rolled.
The adventurers gathered enjoyed slaying the troll. However, the
troll attacked the mariner, and several times he needed healing.
I finally convinced him that it may be in his best interest to
destroy the dice, and with his permission, I cast a Destroy spell
on a die. What was left was four knucklebones of a sea troll,
which is also a common creation component for formal magics. I
was saddened that the entertainment had to end, but content overall
that this man would not find himself in not-so-pleasant company
and one day die from the manifestation of the troll.
Later that day within the tavern, the ghost Belmuse
showed up with Indecision and Instant Gratification in his company
to play another gambling game. This time, one could give coin
to choose between three overturned cups each containing an item.
Then a person had the choice of keeping the item or taking what
was behind a ghostly curtain. What was behind the curtain was
a mystery, and could be either good or bad. I decided to play
this game after being assured that there would be no lasting harm.
I won a component, a silver long sword, and a chicken! Unfortunately,
Titania had grievous luck and became both aged and transformed
into an Elf, and had the items she carried with her destroyed
by an explosive trap. Through the generosity of Jarnac who had
won a boon from Indecision, Titania had her things and her original
condition restored to her. Individuals made their own bargains
with Instant Gratification, but as always, I would never risk
altering myself or making deals with constructs.
My own inquiry into the disappearance of the
Quentari Ambassador found that she had sacrificed her spirit in
order to protect a greenwood sapling that was the last thing of
purity from the corrupted forest known to the Tirani Elves as
the Forbiddance. I am now committed to doing research within Neridia
and in the libraries of Helevorn in order to learn of a way to
strengthen the sapling and use it as a tool in the fight against
the evilness and corruption that has threatened the Kingdom of
Neridia and surrounding lands. It means a great deal more travel
for me, and I may not stay so often in my rooms at the Inn of
the Hawke within Wainsford, Avendale.
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May 603 C.Y.: Greystone,
Avendale
In the beginning of May, I traveled back to the
settlement of Greystone in Avendale to meet with Guildmaster Andvar
and other companions of House Bashere. The only nobility present
within Greystone that day was Baron Algorian, with Squire Titania
and a squire from Nebulonde also there.
It was evident early on that something unusual
was occurring, for in addition to the usual Attercob attacks,
gargoyles made were also invading Greystone. I am uncertain whether
these gargoyles were actually stone golems themselves or somehow
otherwise magically animated, but it seems that there were some
stone statues that were missing in the ruins that scattered the
area from the remains of the Brisbane Empire. I have now a greater
appreciation of Shatter and Destroy spells, as they cause much
greater damage than the weapons that would simply chip away at
their stone bodies.
After Juluk used his skills in tracking to learn
of the gargoyle's origins, we located a warded structure a few
miles outside of Greystone. It took several hours of fighting
the gargoyles until we found the ward key upon or within one of
their disintegrated forms. We descended the steps and found it
to be the home of a magician. After he was unwilling to answer
any questions about the gargoyle attacks and we were unwilling
to leave his home without answers, the magician ordered us to
be attacked by what looked to be some sort of undead, although
they may have been another form of golem with glowing eyes. We
subdued the magician and his companion, and only with great reluctance
and some sort of attempt at bargaining, we were able to discern
that he worked for someone named Javis (supposedly against his
will). Unfortunately, no further clues lead us to where Javis
may be located…at least not before I left the gathering.
The gathered adventurers also fought against
a black unicorn named Boris who had been a great and never-defeated
menace to the people of Avendale. Under the leadership of Baron
Algorian, the black unicorn was subdued and killed, and although
it is likely that Boris will resurrect and continue his defiling,
it was a small comfort to learn that he could be defeated by a
well-coordinated and well-resourced group.
A feathered being of Fae (not Seraph) entered
the tavern late on Saturday afternoon, stating that he was investigating
the creation of four rifts into the realms of the Unseelie (or
Unfae, as is the preferred term), for the purpose of sending fighting
forces through the rifts into Avendale. It seems that the rifts
were created on the Tyrran side, perhaps by the Lord of the Haunted
Wood. Three racial weapons could be used in conjunction to close
the gate, luckily there were three such weapons at the gathering.
The feathered creature, whom Hunyani dubbed "Shantaro" for he
would give no designation of himself to us, led a party to the
four rifts outside of Greystone, and were closed with the use
of the weapons. Before he left, Shantaro also gifted Titania with
a future dream of her father.
I left the gathering on Sunday to return to Wainsford
for a brief respite and to write some correspondence before returning
once more to Neridia. In these past few months, I have broadened
both my travels and my friendships. Although a few doors may be
closing upon me, others may be opening. When will I have the courage,
in the end, to choose one? For one never can be absolutely certain
what is behind the curtain.
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Late May 603 C.Y.: Greystone,
Avendale
The gathering in Greystone at the end of May came
with a certain amount of disappointment on my part, as all but
one member of House Bashere was not present at the gathering,
including Sir Jokarius, Squire Titania, and Xylon. Instead of
staying in House Bashere's cabin, I took up a bed within the Healers
Guild. Guildmaster Andvar was also short on Healers to assist
him, so Javier de Souza and I proved to be of some use in helping
the Guildmaster tend to the Circle.
Still, I was disappointed in the absence of my
friends, and by midnight on Friday, I paced the perimeter of the
Healer's Guild Circle while the rain and blustery weather continued.
There were undead on the field and by the tavern, and yet without
a group or at least a handful of those skilled with a sword for
me to join, there was little that I could do against so many numbers.
I had grown accustomed to aiding the Regency on nights such as
this, but I saw no presence of the nobility on the field. My restlessness
overwhelmed me and I declared that I would leave for the Duchy
of Ravenholt in Evendarr within the hour, as I knew Jarnac and
perhaps Sir Delahr was present there. As I packed my belongings,
Javier refused to allow me to travel alone in the middle-of-the-night
and chose to escort me.
The distance and time it takes to get to Evendarr
or anywhere in Avalon is cut in half or greater by the presence
of Neridia's permanent gates. One can simply ride to Wainsford,
Gate from Avendale to Neridia, then from Neridia, Gate onto Evendarr.
Unfortunately, Javier and I were only an hour out of Evendarr
City when my horse threw a shoe, and thus was lame until a ferrier
could be found. Fog and rain choked the night, and Javier and
I could do little but construct a shelter off the road, set a
circle about ourselves and our horses to alert us if there were
any dangers, and sleep until morning. We decided to return to
Avendale after Falmalas' shoe had been taken care of, and Javier
and I arrived again before any adventurer had awakened. Javier
and I got quite a teasing from Guildmaster Andvar for our hasty
departure and sudden return. But others will think what they think,
and it shall not bother me a great deal even when such suspicions
are unfounded.
It is about this time that I felt my thoughts
wonder towards the vampire Karveki, and I began to think how sad
of a creature he was to have lived for so long in madness, his
wife having died shortly after his transformation. I began to
wonder privately to myself if someone dared to love him, instead
of abhor him, he may finally find some peace. These thoughts came
quite naturally at the time, though I came to learn within the
next day that my mind and heart were influenced unduly by an imbalance
of Dream.
Javier and I made our way up to the hill where
the Khalwa and the court of Nordenn have stayed to talk with a
few of Javier's acquaintances there, and from a human named Tay-ron
and a few others, learned of what had happened the night before.
It seems that several undead came into the tavern, wanting to
sell a large wooden box for a copper. They warned that it was
cursed, and the person who would buy the box would also be cursed.
The stone elf Nen bought the box from them, hoping to free them
from whatever curse was laid upon them. After the undead attacked
and were reduced to dust several times, Nen and others discerned
that they would have to put the ashes of the destroyed undead
inside the box for the curse to be lifted from them. Many speculate
that unless the curse is removed from some other way, Nen herself
may wander as an undead when she dies, and the only way to free
her spirit will be to buy the box from her unresting spirit, destroy
her, and put her ashes within. I hope that a solution is found
for her before it comes to that.
Later that Saturday afternoon, a most unusual
creature that finally identified himself as an imp (the adventurers
named him "Nob") came into town, seeking adventurers
to help him rescue some farmers that had believed themselves to
be so skilled in combat that they could enter some spider-infested
caverns to claim some treasure within. The cavern Nob rifted us
to was deep and had a forest of carved pillars in a large chamber.
The group of us that went included Squire Enikiel, whom we sent
to climb up the pillars to scout. He said that some spiders were
at the top of the pillars, and that the pillars actually did not
join with the ceiling, but each were smoothed to a base where
one could stand upon them. When we snaked our way further into
the cavern, we came to see where the tops of these pillars were.
The spiders were most easily dispatched with spells, and we found
three farmers-turned-adventurers huddled in an alcove of the cavern,
kept by the spiders to feast upon. Unfortunately, one of them
was permanently dead. One of the farmers said he was confused
about what had 'come over' him and his friends, as common sense
would have normally kept them away from the caverns.
There had been rumor of other adventurers having
delusions, like Sian who believed he was named "alpha"
of a werewolf pack. Javier and I speculated that this was due
to a couple of rogue Dream Elementals who had taken some of the
essence of the Dream Plane and held it within a shard of a crystal.
They were now hiding out in Avendale, and many adventurers were
focused on the recovery of the shard. After dinner at Javier's
varda, Nen, Javier, and I returned to the tavern, to share some
desserts Javier had originally meant for the Dessert contest,
but which had been cancelled. It was then Nen fainted in the middle
of the tavern, overwhelmed by strange visions.
We decided to go back to the Healer's Guild and
try the use of Harmonic Rest upon the guild, to see if that would
clear the influences of Dream from Nen's mind and allow her to
meditate. When the power of the Rest song I sang settled into
the walls of the Guild, there was a sudden clarity that came over
my mind, and in a few brief moments, I relived a good deal of
my life with a clarity I had not known since I left Quentari,
with ten years to learn of foreign lands. It was then I recognized
my pre-occupation with Karveki for what was, a delusion and twisted
desire. But I learned something of myself then, a hard and cold
lesson about how easily I am attracted to influential and powerful
individuals. I cannot help but be more confused now than ever
about the inclinations of my own heart if such feelings can so
easily be twisted.
That night before midnight, Captain Douglas Shyler
came into town, looking for adventurers to lead into caverns and
tombs where her knew some of Karveki's vampiric children to live.
He carried with him a bandoleer filled with Stakes of Woe. I went
on two such missions; one of them successful, one of them not,
because one of the undead had warned the vampire and awakened
her from her slumber. I was pleased to have at least been a part
of a few such missions to destroy the undead evil, although I
was disappointed in one adventurer who seemed only interested
in the reward of treasure from such a mission.
Sunday morning I awakened early, scouring the
quiet field for dropped silver and gold in the middle of the night.
I managed to find an uncommon Time component on the ground, which
made up the bulk of my discoveries. I returned to bed only to
be awakened in a few hours by squire-candidate Kabaka, who informed
me of the chivalry breakfast. At the breakfast, Baroness Kittery
spoke of the requirements and challenges of squirehood and of
the challenges of being a noble. Lady Lorenn of the territory
of Rockshire was also in attendance, and she warned us of the
frond beetles that will disperse eggs from their nests to hatch.
After some of the adventurers found a few frond
beetle eggs that morning, Nen and I decided to organize a party
to seek out eggs along the perimeter of the town. We gathered
a number of newer adventurers with us, and Guildmaster Andvar
also decided to go. We found no frond beetle eggs, but a small
stash of gold and what looked to be some sort of set-up for trap-making
that also included some treasure. After having engaged with a
couple of aggressive minotaur on the way back into town, we split
up the treasure.
It was then that Nen and Javier asked permission
of the Guildmaster to allow them use of the Healers Guild Circle
to perform a mind-healing on Javier, who had also been affected
by the delusions and then by the clarifying effects of the Rest
spell. They were entranced for about half an hour, long enough
to miss the Scorpion barbarian invasion on Greystone. While Guildmaster
Andvar and the entirety of the town's adventurers were pushing
back the invaders, I remained behind in the circle, thinking that
someone invested should be there to resurrect spirits should the
battle turn horribly wrong. It was soon that Nen and Javier broke
their trance, and much to my surprise, Nen had turned blindly
aggressive, throwing Death spells and arcane fear at Javier and
myself. While we both managed to escape the circle, Nen was trapped
within, seething with the rage that Javier had experienced as
a result of the delusions. It took two other adventurers to subdue
her, and by the time she was subdued, the town retreated, seeking
to find the last of the few Life spells that remained in magical
items. Unfortunately, three individuals had to resurrect from
the barbarian attack.
With the help of Squire Enikiel, we brought the
unconscious Nen up to the gypsy's cabin, and behind the ward of
that cabin, she finally came to her senses. Enikiel offered to
summon members of the Shaidu Garrison to escort Nen back to her
manor house, and after she had time to rest, she returned there.
As the gathering drew to a close, I made a farewell to Javier,
for I had a great deal to think about on matters of love and duty,
cowardice and bravery.
Back to Top
June 603
C.Y.: Avendale City, Avendale
The June gathering of adventurers
occurred in Avendale City, one of the first cities founded by
the Regent Niomi Avendale as she established the settlement and
expansion of Avendale. Avendale City is within the Barony of Galensen,
which has been without Baronial Leadership for over a year. Rumor
has had that a number of powerful "Merchant Lords" have
vied for control of the economy and the populace, and that drew
the Regency to Avendale City to investigate and find Avendale's
"enemies within."
I stayed within the Healers Guild this gathering,
as there was not enough members and allies of House Bashere present
in order to warrant us renting out a manor house to ourselves.
Javier, seeing to his duties for the Court of Nordenn, Ashbury,
took quarters with them at the cabin on top of a hill on the outskirts
of the City, and therefore we did not spend much time together.
Amidst the concern over Galensen, the Viscount-Regent
sponsored competitions to celebrate the return of his son, the
Prince Stephanos, to the land of his birth. The Competition consisted
of several parts: A Scavenger Hunt, a Relay Race, an Archery Competition,
a Battle Royale, a Caster Battle Royale, a Dessert Competition,
and an Entertainment Competition. Only three teams entered: Michiko's
team, House Bashere (with Sir Kaylin filling in the 5th spot),
and a team from the court of Brisbane.
Sian was quick to gain a correction from His Excellency
that the "Scavenger Hunt" was not actually a hunting
of the scavenger races, but a hunt for items that had been placed
around Avendale City. The Viscount gave rhyming clues as to where
the items may be found, and I could not help but be enheartened
that His Excellency could turn his attention from dour military
matters for a few hours in order to create and organize such challenges
and puzzles.
Although His Excellency chose to sponsor a Dessert
Contest that was originally conceived by myself as a part of His
Competitions, I continued to sponsor the "unsanctioned"
Compliment contest. The rules of the contest were that Nen and
I would judge who offered us the most creative compliment. The
winner would then receive a bottle of champagne and strawberries
to share with a companion of his or her choice. The third place
winner was Ter'Dasha, a Light Elemental who exclaimed "Your
breasts are perfect!". The second place winner was Titania
with two evocative poems. The winner, however, was Guildmaster
Andvar, with the below poem:
Bards and scribes of every age
Have toiled and worked and labored,
To put in words their fondest thoughts,
Of the ladies they have favored.
Of all of those who walk our world,
Presenting many faces,
The Elven are most widely known,
"The fairest of the races."
It's said among the Elven-folk,
That every thousand years,
There does appear an Elven-lass,
Who shines above her peers.
Today that special lady-Elf,
Is here for us to view,
Yes, fortune smiles on Avendale,
For we have not one, but two!
One is of Quentari stock,
Whose tresses burn of flame,
Laughing eyes and music-voiced,
Lilaiethyn is her name.
Nenwavriana's hair is black,
As Stone Elves tresses are,
And her long locks, and smoking eyes,
Bewitch men near and far.
Their charms and grace are only matched,
By their concern and caring,
An example made for all they meet,
Of truly "noble" bearing.
O! Travelers of worthy quest,
Who seek female perfection,
Need only follow any road,
In Avendale's direction!
~ Andvar ~
On Saturday afternoon, House Bashere did their
best with the Archery competition, the Caster Battle, the Fighter
Battle, and the Relay Race. Although I had not taken up a bow
in many years, I had some experience which lead me to shoot for
House Bashere, although I did not meet with as much success as
I had hoped, and the House did not fair so well in the Battle
competitions. We were ahead in the relay race, but a lizardman
ambushed Sian as he was coming in for the finish.
Late in the afternoon, three messengers appeared
in Avendale City seeking to speak with Squire Titania, who handed
her a bottle of red liquid and said that it was from her father.
If she drank the red liquid, she would be "purified".
Unfortunately, Michiko and others identified the solution as "wing
dissolver", which would strip Titania of her vestigial wings.
Titania made a very public rejection of the liquid, spilling it
on the ground before the lead messenger.
While Titania and I were away eating at a local
tavern on the outskirts of Avendale City, the town was attacked
by a force from the Nightspear Clan who lead the armed forces
of Avendale into the terrain outside of the City. The battle was
fierce, and Titania and I returned just soon enough to have His
Excellency send me back into the woods after Squire-candidate
Kabaka to deliver a Life spell.
At the evening feast, which was extremely quiet,
the Dessert Contest was held. At that time, the Light Elemental
Ter'Dasha arrived, offering her necklace for the winner of the
entertainment competition. Ter'Dasha, when a mortal, used to run
the Bardic Guild in Avendale, and she made mention of forming
a Bardic Guild again.
After the Entertainment Competition, I was requested
to perform the dance of lights elsewhere in the various taverns
throughout the city, and so I missed what occurred later on that
evening, and retired to bed a bit earlier than the Regency. The
only sense that I can make out of it is that a number of adventurers
interrupted a slave auction, and that many of the slaves were
freed thanks to the adventurers. There is also word that a Shelter
for Wayward Girls was established and supported by Baroness Kittery
to give the young women who were on the slave block and without
family a home at a secluded and safe estate.
At the Chivalry breakfast on Sunday, the topic
of conversation was the Accords of Avalon, a document created
in order to codify international law and trade among the nations
of Avalon. The Accords would be discussed at an international
gathering in July, where changes would be made and either accepted
or rejected by each nation. Concern was raised by a number of
the nobility over what protection and rights a visiting noble
would have
Early in the afternoon on Sunday, the Nightspear
clan, lead by Tarsus Nightspear himself, attacked Avendale City.
The Viscount Regent commanded that the townsfolk hold the line
by the Tavern, which worked successfully for several waves of
battle before the Nightspear clan began charming the nobles and
adventurers and pulling them away from the battle, in order to
break the lines. Several black unicorns were also present in the
battle, which was an oddity that deserves investigation.
At one point in the battle, the Viscount himself
was captured behind a Circle of Power, and Tarsus demanded that
the nobility surrender the City in exchange for his life. Baroness
Kittery agreed upon her word to "leave the city" with
the adventurers and townsfolk. She remained true to her word,
taking the Viscount and evacuated all loyal townsfolk to beyond
the borders of the city, only to regroup and invade the city from
without. Eventually, the leaders of Avendale gained victory.
Back to Top
July 603
C.Y.: Avendale City, Avendale
Adventurers were called once more
to Avendale City, as the nobility saw to the bringing order and
justice to the area. It seems that the gathering also drew some
of Evendarrs baronial courts, namely Westmarch of the Duchy
of Ravenholt, Dinsdale from the Duchy of Volta, and Nordenn from
the Duchy of Ashbury.
Having struggled for over a year
with my suitability to swear a lifetime of Service as my Quentari
family had trained for me to take, I finally came to the conclusion
that my temperament was unsuited to the special rigors that such
a life demanded. Although only a year and a half had passed of
the ten years of this trial, I announced to my Elders that I wished
to undergo the ceremonies that would sever me from them and their
loyalties to Quentari, and leave me free to pursue another life.
The Elders instructed me to prepare in the weeks before the final
ceremony, and therefore I was bidden to wear a veil to mourn what
was lost to the family and to Quentari. Many did not recognize
me at first, but most grew accustomed to it.
The first happening of
Friday night was that a shambling figure dressed in black came
into the Tavern, seeking the children who wander.
I understood this to mean the Gypsies, so with an escort of Squire-candidate
Kabaka and another, I went to the cabin on the hill
and notified Javier of the creature. After that, I returned to
town to give my skills to the Regency.
The night was largely quiet until
the gathered noticed that a person had constructed a circle of
power along the outskirts of the city and began summoning a number
of powerful undead to unleash on the town. These undead were able
to cause paralysis and wither limbs with their claws, and so many
healing spells were used up that night. Eventually, the necromancer
and his undead were dispatched.
Lizardmen from the Nightspear clan
also made raids into the City, and so caused Poison Shields and
Purify Blood spells to also run low.
There was some mention of a "Pollywag"
that was seen about town, and one townsfolk called it the "Natural
enemy of Attercobs."
After the Regency and most of the
higher ranking nobility retired late in the night, a Pantherghast
came into town by the tavern and dropped a note in front of the
dark-elf Shishoto who had earlier that night taken a valuable
scroll from the necromancer. The note was signed "Talis Darkhome"
(or Dark-Something), from Jhivantane. The pantherghast then attacked
Shishoto, and Squire Nobanaga and he did their best against the
pantherghast. Unfortunately, Squire Nobanaga was paralyzed for
most of the battle, and the two dark-elves were unable to take
the Pantherghast themselves. They made a strategic retreat into
a circle of power, and the Pantherghast decided to leave.
Saturday morning brought with it
Waspari, more Lizardmen, several trolls, strange creatures called
"Medusas", and other creatures into town. The necromancer
Talis Darkhome himself was so brash as to show up outside of the
tavern and hang around as if he was a common adventurer. Shortly
after introducing himself, the Regency attempted to arrest him,
but he resisted, and thus he was killed and allowed to resurrect.
As the morning grew into the afternoon,
there were several more sporadic raids upon the city. His Excellency
was engaged in private conversation in the tavern, and most of
the town engaged in defense, when an assassin managed to subdue
the Regent and trap him in a circle of power before anyone noticed.
Fortunately, Squire Nobanaga was able to call a Darkness Elemental
to aid us, and the assassin was captured and the life of the Regent
saved. The assassin was then ordered Obliterated.
Late in the afternoon, a raid was
organized against an encampment of what I believe to be members
of the Nightspear clan. Talis Darkhome was also there, taunting
the adventurers behind a circle of power.
When the raid was coming to a close,
a strange creature later identified as a Treant came into the
encampment. It seems to have been corrupted by some Unseelie magics,
and it was brought back into town, where the Baron Algorian attempted
to remove the taint from it. However, the corruption then took
over the Baron, and within an hour, he was transformed, his spirit
having been displaced from his body. He warned Amethyst away from
him, as she was part-Fae, and he had an almost uncontrollable
urge to attack her. Luckily, a group of adventurers was able to
trace where his spirit went onto some alternate plane, and heal
the damage done to the Baron. (I am largely unaware of these details).
Throughout the rest of the gather,
many more corrupted Treants and other beings of Fae came into
the town, seeking to find those with Fae blood and kill them.
Amethyst was the only Fae-blooded person in town, as Squire Titania
was away on other duties.
As is becoming a regular habit of
ours, I accompanied Squire-Candidate Kabaka and others on a journey
to route some minor Undead from the outskirts of Avendale City.
After following a trail caused by the dragging feet of the Undead,
we came to a trap-door leading down into an underground sepulcher.
From what I could tell, it seemed to be from the Brisbane Empires
of centuries ago. After clearing out the sepulcher, we returned
to the center of town.
Saturday evening at the feast, Squire
Nobanaga was raised to the well-deserved position of Knight, and
Squire-candidate Kabaka was made a Squire to Sir Kaylin of the
Court of Silvermyst. A Gorbe (Sarr) prince from lands north to
Avendale was also present in town to discuss a treaty with the
Kingdom. After the feast, the nobility retired to the Regency
manor to discuss certain business.
A few hours after the feast, there
was word of Death Knights and vampires within town. The Regency,
with the aid of many adventurers, dispatched of the undead quite
readily. The vampires were staked. It was quite satisfying to
me to see these Undead monstrosities crumble to dust.
Strangely, a group of what appeared
to be humans came into town, extolling the virtues of Necromancy.
They were quickly eliminated by adventurers.
Unlike so many gatherings before,
the stars shown gloriously late that night, and as the town grew
quiet again, many enjoyed relaxing upon the central field, sharing
laughter, song, treats, and company in the hard-won peace.
On Sunday morning, more wasps attacked
the early risen. After an hour or so of this, a man who identified
himself as "The Beekeeper" came into town and demanded
that we stop attacking his pets. The Beekeeper then attacked those
in front of the tavern. He was subdued and questioned. Unfortunately,
he resisted arrest, and was forced to resurrect.
At the Chivalry breakfast, Sir Nobanaga
lead the discussion of how a noble should protect all within his
lands, even if an individual in danger was personally disliked.
All agreed that personal feelings had to be put aside for duty.
However, that didn't mean that "common sense" had to
be put aside, and a noble should not outweigh the life of one
against the lives of many. Because of the nature of noble service,
most nobles will take a greater chances with sacrificing their
own lives to save another.
No more clearly was this principle
illustrated when in a long battle with Tarsus Nightspear on Sunday
afternoon, Tarsus was captured behind a circle of power to die.
In retaliation, Tarsus' allies captured Sir Celdric and the alchemist
Arroryn behind their own circles. With His Excellency gone before
the battle to rally more to the aid of Avendale City, the Baroness
Kittery judged not to exchange Tarsus' life for Sir Celdric and
Arroryn. They resurrected in the Healer's Guild circle, while
Tarsus was given a field resurrection by one of his allies. With
Baron Algorian and others in pursuit, Tarsus made a hasty retreat.
I then returned to the Guild, to
pack my belongings. Given that I would no longer be supported
by my family with a generous stipend, I had my belongings moved
from the Inn of the Hawke to the Healers Guild manor house. There
was only a week left before I must travel to Quentari, and present
myself before the High Elder of the Phellanyrastralae and complete
the ceremonies which would part me from the family of my birth
forever.
Back to Top
August
603 C.Y.: Avendale City, Avendale
A gathering was called again in Avendale City.
For several months, there had been investigation into the criminal
activities of several prominent merchants of the area by the leaders
of Avendale and other concerned citizens. After joining a raid
that revealed a counterfeiting operation in June, I became personally
involved in bringing the individuals involved to justice. Now
that I no longer had formal political ties to Quentari, I found
myself as nothing more than a common "fortune-seeker",
though it is not the fortune of wealth, but the fortune of destiny
that prompted me to continue my travels under the new surname
of Raenelindor, "Wandering Song."
Before the gathering and shortly after my return
from Quentari with Squire Titania, I sought contact with two informants
whom I had hired to watch several warehouses I believed belonged
to Cedric Alacoor, one of the merchants being investigated in
the counterfeiting ring. Unfortunately, neither of these informants
met up with me to report their observations, and I believed them
come to some grave demise. Friday, before the gathering, I disguised
myself, attempting to find where they had gone, only to find myself
attacked by three or four armed men. Thankfully Squire Titania
had planned to meet up with me, and when she discovered be being
dragged off into an alley, she was able to reclaim me and stabilize
my wounds. I recall awakening in the middle of the Avendale City
square, with members of the Regency and others fighting some threat.
A darkly-hooded man was about, asking for Gypsies.
He was apparently among a clutch of vampires, who, along with
other undead creatures, forced the town to retreat behind the
Healers Guild Earth Circle and behind Warded cabins. My friend
Xylon noticed I was cut down and dragged behind one of the buildings
for several minutes by one of these creatures before being carried
to the Healers Guild circle and left to be returned to Life. When
later I was identified within the Mages Guild Circle, there was
nothing unusual about me.
Later that night, the orphan I had hired to watch
Cedric Alacoor's warehouses came to find me to report that she
had found that the warehouse next door to the one I had asked
her to observe was the one that held the machinery for the counterfeiting
operation. The orphan said that she had been caught peeking in
the warehouse. Luckily, she managed to escape and find me, to
tell me that the warehouse was ready to be cleaned out. With The
Viscount-Regent's permission, Squire Titania, myself, Sir Celdric,
and others went to this warehouse seeking to arrest those within.
Since the warehouse attendants didn't open up of their own accord,
we shattered the lock and forced our way in. Cedric Alacoor himself
was there, with four or five bodyguards and another business associate.
We managed to subdue them all and bring them to the Avendale City
jail. Unfortunately, there was some mix-up with the jailers, and
Cedric escaped through resurrection.
Strangely enough, however, only a little later,
a hired bodyguard of Alacoor was willing to sell-out to bring
us to Alacoor's manor house. We managed to get through the ward,
and there found Alacoor with his (now Greater Undead) ally, the
Necromancer Talis Darkhome of Jhivantane. The necromancer dissipated
after being destroyed, and Alacoor was placed into the hands of
the Sir Leopold of Evendarr by the Avendale Regency for further
questioning. The orphan was escourted back to the orphanage, and
some of the gold found in the adventure was donated to the orphanage.
I loathe to recount what happened to me on Saturday,
for the memories still chill me. But for completeness of this
record, I will mention something of it. The monsters allied with
Tarsus continued to make raids into the City on Saturday afternoon,
and I found myself separated from the Regency. When I called for
help, a tall man approached me, and then cast several charms upon
me, drawing me into the woods. Thankfully, His Excellency took
notice, and halted us. I was awakened, and Xylon used several
dominate gasses on my kidnapper. We found that he was taking me
to be placed into the hands of some of Mykel Faramore's associates
on the outskirts of the city. I volunteered to serve as "bait"
and continue with the ruse of a successful kidnapping so that
all involved in the ring may be brought to justice. Xylon told
the kidnapper not to cast any more charms upon me, while several
others followed us at a distance. The Regency would investigate
the building where I was to be delivered.
Unfortunately, things turned all awry as soon
as I was left alone with the kidnapper. His sense of what he needed
to do was so great, that instead of charming me, he used dominate
gasses upon me. I then followed him willingly as we skirted around
the edge of the City. Squire Kabaka and Dale found me and my kidnapper,
and thought something suspicious was going on and cut my kidnapper
down. Unfortunately, with my loyalty all skewed, I healed my kidnapper,
allowing him to then cast upon my rescuers and subdue them.
By the time that we finally rendezvoused with
Mykel Faramore's associates, the Regency had already come to the
meeting point and decide to attack those within. I can recall
vividly seeing His Excellency and Baroness Kittery and Titania
and Xylon upon the ground before a group of strange men. I thought
the Viscount dead, but franticly discovered he was only sleeping.
However, I did not have the chance to awaken him before I was
knocked unconscious to be delivered to where a slave auction was
going to be held.
When I found myself conscious again, my clothing
had been changed into something more appealing to the buyers,
and there was a collar and chains about my neck. I tried calling
for help, but was almost immediately silenced with a spell. It
was then that one of the guards suggested to the auctioneer that
I be given an Enslavement elixir. Fear caused me to immediately
try to run, even though there were guards all about me and the
building was warded. I was pinned and confined, and force-fed
an Enslavement elixir. I cannot begin to describe the sensation
that invaded my mind then, and even though I was aware of the
danger I was in, it no longer mattered to me. It wasn't the subtle
if strong influence of a charm. My will was no longer my own.
My world was narrowed to the instructions set before me by my
enslaver, and the only thing true and right to do was to obey
him.
I waited while other slaves were brought in and
prepared for the auction. Eventually, the auction began, although
there was word that the building was being observed. Somewhere
I thought I recognized a few faces among the buyers as some of
the Khalwa gypsies, there to rescue me, but attaining my freedom
no longer mattered to me. A reserve was set for me, but no one
could match it. Then the guards grew nervous enough to attempt
to evacuate the building with myself and the auctioneer. I was
taken down attempting to run from the back door, and the next
thing I remember, the Half-Ogre Ashe was tending to me with spells
and elixirs and antidotes. Baroness Kelsea was also in the tavern,
and offered to bring me up to the hill where she stayed with the
Court of Nordenn for some sanctuary.
I was then called to speak with His Excellency
in the Mage's Guild. The man who had fed me the enslavement antidote
was in the Viscount's custody, and I was asked to identify him.
Thoughts of revenge stormed through my mind, but despite my anger
and my wish to see this man's body and mind twisted and tortured,
the efficient coolness of my training composed me. Emotions were
to be controlled, else the enemy would gain the upper hand; the
Phellanyrastralae were never to sit in judgement, we were simply
the examiners, and sometimes the executioners.
Once out of the presence of my captor and the
Viscount, I sought the solace and peace outside of the City. Baroness
Kelsea made sure that no great physical harm had come to me. It
was then that Kellum Vanderhurst came to the hill, requesting
the aid of Baroness Kelsea in healing the damage to the mind of
one of the rescued slaves from the auctions. Kellum and I were
forced to have Sleep cast upon her to escort her to the Court
of Nordenn's circle. When Winter was awakened, she proved silent
and unresponsive to comforting words. Finally, practicality came
before my desire to be gentle and kind to Winter, and with my
most authoritative tone, I ordered her to speak to the Baroness.
A short conversation allowed Baroness Kelsea to gain entrance
into Winter's mind, and learn of her history and further information
about how widespread the disease of slavery had infected the Kingdom
of Avendale.
I returned from my retreat at the dark of the
evening to find that His Excellency was privately engaged in a
meeting with a number of Stone Elves. The Baroness Kittery, Sir
Celdric, and I became very concerned over the length of the meeting
and the silence from the hall where the meeting was held when
it was suddenly concluded and the Stone Elves departed. The Mages'
Guild door was closed quickly again before me, and I found myself
alone in the dark with the memories of the day. The whole of Avendale
could not comfort me then, and regardless that Tarsus was expected
on the field the following day, and regardless of Tarsus' threats
against His Excellency, I made plans to leave for Quentari as
soon as it was light again.
I hoped that time spent close to the Spirit Tree
would cleanse me of the taint I felt and give me some renewed
vision for the direction I was now to lead my life. For there
was no clear path now set before me, and no door held open in
invitation.
Back to Top
August/September 603
C.Y.: Ravenholt City, Evendarr
At the end of August, I traveled to the Duchy
of Ravenholt, this time to Ravenholt City itself. I journeyed
there to seek out news of Sir Delahr, who for a long time was
missing and unresponsive to my correspondence. I also had learned
of the Faire, originally scheduled for Midsummer's, being held
in the City. In addition to mundane vendors, the Goblin Market
of the Fae was said to attend. Jarnac and the Dasha Morbihan offered
me shelter within their hall for the length of the gather. Because
of the Faire, the "Green Laws" were lifted, allowing
races such as hob-goblins, orges, orcs, and kobolds to enter the
City and walk in relative safety so long as they did not threaten
the populace.
On Friday night, the adventurers gathered in the
common hall for His Grace, Duke Roderick Ravenhurst, to address
the populace. I was quite charmed to find that His Grace's herald
assembled each of the baronial courts and then announced them
as they entered the hall. Several young men who had traveled to
the south for the gathering of the Accords presented themselves
before His Grace, as they had become honorary Lords upon winning
a competition at the Gathering. They were commended for representing
the Duchy of Ravenholt. To my personal delight, Alaric Maleduin
was named Ducal Seneschal.
My understanding of the dangers that face Ravenholt
are very much less intimate than what I know of Avendale, so I
will but gloss over some of the events of the gathering. As seems
to plague every place where adventurers gather in any number,
Undead and vampires were about almost every night. Elementals
have been battling over Ravenholt, tearing the lands asunder and
generally making havoc of Tyrra; those marked were sought out
for attention of one kind or another. The blood of a dying unicorn
sprouted into a small white rose bush some months ago near the
Healers Guild; it seemed to be the focus of attention of a great
deal of undead activity. In Ravenholt City, the Healers Guild
and the Mages Guild share the same building, so there is a great
deal of traffic there. Fortunately, the Guilds provide great hospitality.
I spent some of the evening in company of Baron
Jayson of Westmarch, as he was a fellow Quentari Elf, and it since
had become a habit of mine to travel with a noble retinue. My
skills as a healer were generously repaid by sharing a portion
of that which we found in the dust and rot of our undead enemies.
To my pleasure, as the night latened, I found
myself in the company of the Mystic Wood Elf Kestrel, Lord Seneschal
Alaric, and Squire Amra. We discussed the challenges of nobility
as well as more philosophical topics in the comfort of Kestrel's
cabin.
As I made my interest in the Goblin Market clear,
Kestrel offered a great deal of his wisdom on dealing with the
Fae. He offered the advice of "When one of them asks for
your name, and you speak it, they will take your name-literally,
and you must find a new one." The other advice that was most
clear to me was that I should go into the Market as a guest, and
consider bringing something with me to delight them.
On Saturday afternoon, between elemental attacks,
I sat down to a game of "Go Fish" with several citizens
underneath one of the pine trees. We had readied the area to cast
a Circle of Power within should it be needed. Unfortunately, it
was needed, and both my mug of coffee and my sword were left outside
the Circle. A rather rude hobgoblin spit in my coffee and took
my sword, but eventually it was retrieved.
As the afternoon grew later, three of the Fae
appeared in the Faire, and announced that the Goblin Market would
soon open. I was among the first of those who walked to where
the Market had been opened and listened while one of the three-eyed
dealers explained that Courtesy was to be maintained at all time,
and the other rules for the Market. Cadoc of Dasha Morbihan joined
me, I think to make sure that I would not come to any harm. There
were many tables underneath the canopy, each strewn with odd objects:
jewelry mostly, with masks and crowns and boxes and other things.
The Head Dealer was a three-eyed creature that went by the name
"Jack-a-Roe."
I could go into great detail of what occurred
that afternoon, but for the sake of brevity, I will simply outline
my adventure. I was challenged to a game that appeared like chess
but without any board. As it was explained to me: "This game
is just like life: You have resources, and you must use all your
wit and skill to achieve your objective." Through clever
story-weaving, the Dealer and I came to a draw. I had come to
the Market prepared to entertain the Fae, and so showed them my
skill at twirling weighted ribbons as my end of the game. The
Dealer then offered to give me what I had originally requested:
"A place where I feel completely at home, where I will come
to no harm, and where I can come and go as I choose." After
some deliberation, the Dealer offered me the Fae Market as my
refuge. I was so overwhelmed by the suggestion that I was hesitant.
This earned me some contempt by the Dealers, and I quickly apologized.
I returned with champagne and cookies and chocolate to hopefully
smooth over my earlier faux-pas. They were delighted in this,
and I accepted the offer. I was then given a magical key to the
Fae Market, and allowed to remain, offering advice to some of
the mortals that came to bargain. The sun began to set within
Tyrra, and I made the choice to bid goodbye to my Fae Hosts, and
continue my journeys.
That night was quiet for me, as I used most of
my spells combating Undead quite early on. I ate at the feast
with the Dasha Morbihan, and became better acquainted with them.
Kestrel found it humorous that I, a Quentari Elf, was socializing
with Nimani, although these Nimani had vowed to fight to end slavery
and imprisonment.
On Sunday, the Faire's festivities continued as
there was a talent competition, sponsored by the Fae. I again
performed, and won a most unusual prize: a bottle with 5 levels
of Formal Casting ability within it. It could only be used once.
Guildmistress Keyla identified the magic as neither Earth nor
Celestial. Unfortunately, the bottle would not travel outside
of Ravenholt, and so I opted to sell it, as gold would travel.
I also reforged my acquaintance with Ambassador
Gareth, whom had been wed at the last gathering I attended in
Ravenholt in February. I find it an unusual coincidence that he
and his companions met up with me on the only two gatherings we
had each attended in the year. He greatly enjoyed the hospitality
of the Dasha and Greavard's delicious coffee. Gareth called the
drink "The Dark Mother," he has such a great respect
for its quality.
It became apparent to many gathered that in one
of the Faire stalls, three items had Djinn within them. Unfortunately,
they were selling for much greater than I could afford. Although
the Djinn within would grant a wish, my only hope was to free
the spirit locked within. Several others bought them. I saw one
of the Djinn once, a great man with a huge shiny necklace, but
he seemed to have other business.
There are a number of Harmonicists in Ravenholt,
and I got word of their attempt to learn how Harmonic formal magic
may be cast. Because I am still unable to Spellsing the most powerful
of Songs, my assistance was not required. Still, the thought of
Harmonic Formals intrigues me, and I hope to hear more of this
in the future.
It was chill that night, and word came that the
Black Rose, and infamous group of highly intelligent undead, would
make an attack upon the town. Kestrel and I retreated to his cabin,
and he told me more of the Black Rose. He said that one of them
had once been Quentari, and I was saddened by the thought that
one of my kinsman by choice or chance, had become such a powerful
Undead.
Word came that Monday morning that Lord Seneschal
Alaric and Dame Saket had been captured during the night. Alaric
had managed to be rescued. Unfortunately, Dame Saket resurrected.
While the town regrouped, it was noticed that a rather 'shady'
looking individual was about town. Although he was nearly out
of my sight, I noticed that he had attacked one of the adventurers
and dragged him behind a cabin. Alaric, several of the Dasha,
and a few others ran to the rescue with me. The elf had been left
paralyzed behind a cabin, and we attempted to track the assailant
in the woods. Unfortunately, we never found him, and returned
to the center of the City.
At that time, just as elementals were descending
upon the town, I decided to pack up my bags, saddle my horse,
and leave a bit early so as to have daylight in which to travel
back to Evendarr City and the permanent Gate which would take
me back to Avendale. Despite my time in human lands, I am still
a bit dazed by how often noble positions shift and change within
them. Eventually, I think, I shall have to simply plunge in the
swift waters and see where the current takes me, rather than looking
for a perfect place to wade in. The banks erode all too quickly.
Back to Top
September 603 C.Y.:
Greystone, Avendale
While preparing for the gathering in Greystone,
there was rumor that ancient threats of Brisbane would greet the
adventurers there. I used the precious days I had before the gathering
to comb the libraries of other scholars, collecting the notes
together that they may come of use. Also, I packed extra candles,
for the rumors among the townsfolk was that the Undead that threatened
the local populace would shy away from lights. Word also came
that the Viscount-Regent was attending to urgent matters elsewhere
in the lands, and that he and Squire Titania would not be in Greystone.
I checked in with Guildmaster Andvar and waited for what the night
would bring.
Before any night terrors came, familiar faces
to me from the Duchy of Ravenholt came into the light of the Healers
Guild. I had not the opportunity to meet Baron Gabriel Wolfstride,
Dame Saket, or members of the Court of Capulus several weeks ago
in Ravenholt City, but shortly allied myself with them as they
were well-organized and skilled in the ways of blade and spell;
Lorien, Sarek, Shatter, and Baron Gabriel were also Elves, and
I enjoyed the companionship of my race.
It was close to midnight when four Death Knights
were spotted roaming about the town. Between attacks, the Death
Knights spoke of the tomb of the ancient Brisbanian Emperor Telvon
being defiled, and they sought the red and black gems that were
stolen from the tomb. There was some debate amongst those gathered
whether speaking directly to these Death Knights to gain information
from them was considered "Consorting with Undead," a
serious crime in the lands of Evendarr. My understanding of the
proclamation of King Mykel of Evendarr was that it was not considered
"consortion" to speak or gain information from Undead
if it was to be used towards their destruction. It is consortion
to make deals with them, to share information of your own with
them, or to aid them in any other goals.
Sir Nobunaga, myself, and the Dark-Elf Sadeko
retreated into the Healers Guild library and my personal notes
to find out what we could of this Emperor Telvon. It seems that
the Dwarven nation of Banticoor had gifted the emperor of Brisbane
a golden mosaic with red and black gems aligned in the symbol
of Order upon his coronation. It became clear to us that in order
for the Death Knights to return to rest, we must find the gems,
find the tomb, and return them to the mosaic.
Finding the gems proved to be difficult. Firstly,
through word of a Shaidu Scout, it seems the gems had been scattered
all about Avendale by a band of minotaur allied with various orcs
and goblins. This lead adventurers to attacking every green creature
on sight and for making forays deeper into the woods than usual
looking for gems. Secondly, there was little unity in collection
of the gems; while most were pooled in the Healers Guild, other
adventurers kept onto theirs hoping to be involved further in
the matter.
Finding the Emperor's tomb proved to be difficult,
as it was hidden and its whereabouts kept secret from raiders
However, our research turned up that in the tombs of each of the
Emperor's retinue, an arrow carved into stone would point towards
the place the Emperor was buried. Sadeko found the location of
the tomb of the Emperor's courier, and I went with a party to
explore it. Unfortunately, the Undead within the tomb did not
simply let us get the information we requested, and so we engaged
them in battle. It seems that Brisbanian writing is vastly more
complicated than modern Common, and so we made what we could of
the strange symbols, located the arrow, and left the tomb. The
second tomb was raided very late into the night on Saturday, and
it was only Sunday afternoon we had the two directions needed
to triangulate where to find Emperor Telvon's tomb and restore
the gems.
On Saturday night, undead unrelated to the Death
Knight terrorized those gathered, stealing weapons, spell books,
and anything else that may be of use off of corpses. There was
also a vampire who charmed many of the adventurers. When the Barony
of Capulus and I were attacked near the river, chaos and confusion
ensued, and I found myself so violently ill from an undead's claws
the only thing I could do was to crawl underneath one of the buildings
and try to remain silent and still despite my sickness until everything
was deemed safe. Sarek's keen ears and eyes found me, and he rid
the nausea from my body with his magic. With a great deal of awaken
spells cast to assure against charms, Capulus regrouped itself
only to be attacked again at the Healers Guild. Baron Gabriel
was captured behind a Circle of Power only to be created undead
and set loose against Capulus; thankfully he was cut down and
returned to life before he needed to resurrect.
Also Saturday night was a diplomatic visitation
from the Merchant Barons of Ryhad, a desert land to the West of
Avendale. Three of the Barons and their attendants greeted the
nobles, made inquiries of the populace, and spoke of the great
trade caravans, the glittering cities, and the flying ships of
Ryhad. The Merchant Barons presented the Avendale nobility with
gifts to further diplomacy. It seems the Barons are concerned
that the expansionism will soon cause the lands of Ryhad to abut
Avendale's claim.
Another individual making a diplomatic visit was
the Gorbe Prince Toh'Rah from the lands to the north. Although
he was disappointed he was unable to discuss his diplomatic treaty
with the Viscount-Regent, he also sought the aid of adventurers
to reclaim lost artifacts of his own kingdom from marauding Barbarian
clans. It seems that in the lands ruled by the Gorbe King/Pharaoh,
that "battle magic" is not a crime to cast.
Sir Leopolde Trieste brought word of the missing
Sir Griswold, also a Royal Knight ot Evendarr. With the aid of
Capulus, adventurers were recruited to go into the Silvermyst
Forest. As we fought against undead and a vampire, Lorien began
a formal magic casting, and Guildmaster Andvar used an artifact
of Order to rid a subterranean pool of its corruption and rescue
Sir Griswold from his transformation as a Greater Undead.
Despite the battles of the morning having exhausted
much of the magic and muscle of the fortune-seekers and nobility,
I convinced Baron Algorian to lead the town through lands held
by the Winterbreath minotaur to find the tomb of Emperor Telvon
before his Death Knights would slaughter more innocents in the
night.
Upon finding the tomb, we were greeted by the
spectral form of Nias, one of the Knights, who then said only
ten of us could enter. Sir Nobunaga, Baron Algorian, Baron Gabriel,
myself, and several others entered the chamber, wherein I was
allowed to set the gems collected from all of the town by the
Healers Guild back into the mosaic. The extra gems we had lined
some of the other sarcophagi in the tomb. The ghost of Emperor
Telvon then appeared, thanking us for restoring what the Nightspear
minotaur had stolen. Although we voiced that it was the efforts
of the entirety of Avendale that restored the mosaic, I named
myself, Sir Nobunaga, and Baron Gabriel as a representative of
Capulus as putting great effort into returning the Emperor to
rest (unfortunately Sadeko was not present with us). The Emperor
then allowed us to seal the tomb behind us by collapsing the entrance.
This gathering was particularly memorable for
me, for not only did I feel instrumental to the defense of Avendale,
but I forged new acquaintances with nobles of Evendarr. May they
grow and flourish towards lasting alliances.
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October 603 E.R./1148
K.H.: Beyjerat, Kaurath
In Avendale during a gathering in September, Javier
spoke to me of documents that he had recently been gifted describing
some of the history and customs of a kingdom to the north of the
Northern Wastes, the Kingdom of Kaurath. It seems that only recently
a once-native Kaurathel who had become a Royal Knight of Evendarr
sought contact with the land of his birth. Shortly after official
contact between the two Crowns came the invitation of High King
Vichol of Kaurath for visitors to his lands. I informed Sir Leopolde
of my wish to see these lands for myself; much to my surprise,
Sir Leopolde stated that he was destined for Kaurath himself at
the behest of King Mykel.
I gained permission from Guildmaster Andvar to
leave Avendale for the journey to Kaurath. I packed my belongings
and traveled with the 27th Company of the Evendarrian Royal Infantry,
who were on their way to Lake Hollym, where a Gate had been established
for travelers who did not wish to face the dangers of the long
crossing of the Northern Wastes. The 27th met with their Commander,
Sir Leopolde half-way on the journey, and I was pleased again
to be in his company.
While many supplies were sent ahead into the village
of Beyjerat, those who have traveled to the Kingdom of Kaurath
from the far south gathered together on Friday night at the entrance
of a great defensive wall in order to be escorted into the town.
Sir Maduus, Royal Knight of His Majesty King Vichol, Sir Leopolde,
and the native Kaurathel Sir Janus, also accompanied the adventurers
as they entered the village. Sir Maduus warned us of a troll that
was spotted nearby the village, and that the beast was so fearsome
that none could incapacitate it, even with all of our forces marshaled.
We were warned that attacks from invaders had
decimated the populace of Beyjerat. There was only one human woman
by the name of Anya who managed to remain alive. Those spirits
of the local villagers had to travel a great distance to resurrect,
as there was no Permanent Earth Circle within the town, and so
there was very few living souls left to greet us.
We walked down the road and into the village common,
only to realize that the Court of Nordenn from Ashbury and the
Khalwa gypsies were already within the town, and they were being
attacked by barbarians (locally termed Ijjen) of the Spider Clan.
When subdued and questioned, the barbarians said that they had
little memories of before the attack, but that a valuable artifact,
their "Chalice," had been stolen from them, and they
sought the thief among the foreigners recently come to Beyjerat.
King Thul of the Spider Clan gave the visitors twenty-four hours
to recover and return the Chalice, or else the barbarians would
call for the foreigners to meet them on the field of battle. And
according to Kaurathel tradition, we could not refuse an honorable
challenge.
Because these were foreign lands to the travelers,
most of the visitors chose not to immediately engage in violence
with the races that often would normally be attacked-on-sight
within the lands of Evendarr. Rather, we approached each unusual
race with the chance to form good relations, and let them be the
ones who would initiate any violence. For example, while Kobolds
are normally considered to be a "pest" race in Evendarr,
the Kobolds of Kaurath seem to engage in legitimate mining and
trade. I myself spoke for a little while with a goblin minstrel
who was within the tavern playing (what was according to her)
romantic music upon her pipe. I think my ears must not be accustomed
to the shrill notes that goblins consider "romantic."
From reading what I could of Kaurathel history,
the peoples of this Kingdom were intimately familiar with the
Fae. King Vichol himself has Fae blood within him. A bee-like
creature of the Fae with a great delight in honey had himself
taken up the management of the local Beyjerat tavern.
To my delight, I met another Quentari elf by the
traveling name of Ranasil Silverleaf. While he was only recently
departed our homeland for his studies abroad, I sensed in him
a quickness of mind that would serve him well on his adventurers.
It was through interacting with Ranasil and the native Kaurathel
adventurers did I come to realize how seasoned I had become in
only a short time. It is my hope to offer Ranasil advice and wisdom
as he continues on his own journeys.
It became the largest task on Friday night after
the Ijjen threat had waned to cast a Permanent Earth Circle within
the town and establish a Healers Guild based off of the model
of the Evendarrians. Traditionally in Kaurath, resurrections were
handled as businesses, with an advance paid in case of death.
It seemed His Majesty King Vichol was interested the benefits
of an Evendarrian style Healers Guild, with the Guild offering
resurrections for free and the Circle serving as a last defense
against the threats to the town. Sir Janus, Sir Leopolde, and
Sir Maduus negotiated with some of the more experienced visiting
Earth scholars to organize the Guild. I felt that my own experiences
serving as a scribe to Guildmaster Andvar of Avendale prepared
me to give sound advice to the Knights, Javier, and Baroness Kelsea
during their planning.
We selected an unoccupied hall for the guild in
the far upper corner of the village common; however, Anya informed
the Knights that the building was haunted, and that we should
select another. After Ocarata lent us a 100-foot rope to encircle
the building next door to this "haunted" place, those
in town gathered to protect the circle. Five Circle of Powers
were simultaneously raised to encircle the building, and then
Baroness Kelsea began casting the Permanent Earth Circle. The
casting was successful, although it took longer than usual due
to some unknown influence. With the Circle now complete, Acting
Guildmaster Javier de Souza moved his bedding and supplies to
the Guild hall to remain within. Many individuals were quick to
volunteer for "Circle duty," and keep the sanctity of
the Circle intact either through guarding it or being there to
perform resurrections. I found the willingness of several of the
native Kaurethel who journeyed with the adventurers to be of a
great aid to the new Guild. I was named Acting Scribe until a
replacement could be trained to assist Javier with the keeping
of Guild records.
Then, very late that night, there began a racket
in the haunted building next to the Guild. While there were no
manifestations, lights flickered and objects within flew around.
The visitors decided to seal the building with a Wizard Lock spell
so that no one could enter or leave until the mystery of the unresting
spirits was resolved. There were several undead Revenants that
arose that night to cause some late-night havoc. Whether they
were related to the haunted building, I could not tell.
On Saturday morning, which was thankfully clear
of rain, the town came into contact with three or four uppity
goblins who accused the visitors of invading their lands and disturbing
their peace. Through several encounters, it became clear that
these goblins were no more civilized than the ones in Evendarr,
and after attacking the visitors on several occasions they are
likely to be "killed on site" in the future. The town
was not also without "brigands" posing as circus performers
whose caravan had been raided. The old set-up for an ambush seems
to be a staple in Kaurath as well as in Evendarr.
Late in the afternoon, several Gigantic spiders
attacked the village. There webs are always difficult because
they easily debilitate even the strongest of warriors.
After sunset, we learned the threat of a creature
known as a "Shadow-walker". The creature could blend
into the shadows and move within them with ease. The claws it
had in exchange for true hands drained the very spirit of the
person it touched, leaving him unable to defend himself. I was
standing my shift at the Healers Guild when I witnessed the Shadow-walker
attack one of the adventurers and kill him. My aim was true as
I left the protection of the circle and cast a Life spell at the
adventurer from fifteen feet away. He quickly retreated to his
cabin and I returned to the Earth circle. I had several other
close encounters with the Shadow-walker. Once when I traveled
with Sir Leopolde from the village center to the tavern, and another
when Javier and I witnessed the Shadow-walker emerge from the
very shadows of the Guild from within the circle.
Also for the town to guard against that night
was the long feared Troll who came stalking about the town, grunting
and growling. From what I could tell, his constitution and his
massive blows made the Troll quite fearsome, although I believe
him less dangerous than the Shadow-walker.
Fortunately, through interceding between the Ijjen
and the Fae, the adventurer Sasha had recovered the Chalice and
returned it to the Ijjen Clan of the Spider before battle was
called. It seemed the Chalice was not an object, but a wisewoman
and leader among the Ijjen clan.
Very late that Saturday night, Oscar the Dwarf
had come into the tavern to share his story of how the tainted
land of the Barrowheart was created by a Dwarven deal with the
Fae gone sour many centuries ago. Unfortunately, the unresting
spirit of the former sheriff of Beyjerat accosted Oscar, claiming
how his spirit could not rest until Oscar's own life was taken
for the crime that Oscar committed of burying the bodies of the
slain villagers in a mass grave and then killing the Sheriff after
his foul act was discovered. After a great stand-off between Oscar,
the former Sheriff, and Sir Leopolde, Oscar decided to simply
take the resurrection to redeem himself rather than being haunted
for the rest of his life.
Even later that cold night, all the Gypsies reported
a grave sense of dread enter their spirits. This dread was connected
to the ancient vampire Dantur, who was tied to those of Gypsy
blood in some manner. Dantur came to Kaurath to speak with the
Gypsies who had traveled there. While the Gypsies parlayed with
Dantur near the Healers Guild, many from the Barony of Nordenn
went to the haunted hall next door to resolve the matter of the
unresting spirits. Unfortunately, that attempt to contact the
spirits went awry, and with several of the Khalwa and the Baron
and Baroness of Nordenn possessed, and the vampire Dantur outside
the Earth Circle, chaos ensued. The Baroness started attacking
people in the Guild and the Gypsies started attacking the vampire.
I was almost charmed myself, if it had not been for my mental
resistances.
Sir Leopolde escaped with me to his encampment
outside the village. Quickly, Sir Janus and a number of the 27th
Royal Evendarrian Infantry marshaled and marched into the village
in order to completely immobilize the town and assure that everyone
was in their right minds again. The efficiency and order of the
force was remarkable to me. The vampire Dantur had disappeared
by the time the town was secured, much to my relief. Unfortunately,
the chaos of the spirit possessions had left several individuals
in need of resurrection. Once order was again established in Beyjerat,
Sir Leopolde and I finally retired for some much-needed rest.
On Sunday, Ocarata finally gathered together enough
knowledge in order to free the unresting spirits, and he and others
planned a formal magic ceremony. I believe that the tormented
souls have now gone to their rest, including the Shadow-walker.
With the gathering coming to a close, I bid farewell
to Javier and Ranasil and the new friends I had made in Kaurath
to once again travel in the company of the 27th and Sir Leopolde.
While Sir Leopolde returned to Evendarr City to report to His
Royal Majesty, I myself made plans to ride to Ravenholt.
Back
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October 603 C.Y.:
Ravenholt City, Evendarr
I came to the Duchy of Ravenholt late in October
in order to offer my assistance to Baron Gabriel and the Court
of Capulus, to meet again with friends, and to deliver several
messages on behalf of Sir Leopolde.
As I left the contingent of the 27th Infantry
and made my journey across the wasting sands that surround the
town, I felt a cold prickle at the back of my neck, and sensed
that I was now in the grips of some sort of magic of which I have
never known the likeness. I bid my horse ride fast to Ravenholt
City, and was disturbed to find that although I had a growing
fear knot in my belly, my pulse did not race and my breath did
not come fast.
When I came to the tavern, Lord-Seneschal Alaric
was there. I informed him that I had come to Ravenholt with several
messages to deliver; however, it was also important that we come
to some sort of discovery about such an odd transformation that
had stilled not only my metabolism, but those of all the others
in the tavern as well.
As the adventurers gathered together, and I searched
for the hall of Capulus, it seemed that most of the entire town
was underneath the same affect, except for a few individuals who
were closely aligned to the element of Life. Even Baron Gabriel,
who was blessed with the spirit of a unicorn, came under the affects
of the Transformation. Through sharing information, I learned
a devastating truth: the healing of the earth did damage to us.
Most of the persons in the town were, in essence, Unliving. Our
spirits still fought bravely against this transformation, for
we could be stabilized; but like true Undead, Life spells had
no effect upon us.
A great malaise filled my mind and heart, for
in this state I was very close to being one of the abominations
of Undead. Only the sense that this transformation was not complete
upon us, and only the hope that by my presence here I may help
reverse this magic, kept me from voluntarily destroying myself
and letting my spirit wander to an earth circle outside of the
taint.
Across the field, we noticed that a circle of
glowing bones and skulls had been raised around the Map that was
a magical reflection of the Land of Ravenholt itself. From what
I learned, the Stone Elven vampire Rhazone had started a complex
and evil ceremony which was responsible for the Transformation.
Was he also responsible for the bone-chilling and bitter cold
that caused the dew on the field to freeze to ice?
When I finally came to Capulus Hall, I saw that
the entire hall - indeed every hall where individuals slept -
had been enclosed in a glowing necromantic circle that was a mockery
of a permanent earth circle. Also within the circle and resting
on the porch was a skull with a glyph carved into its head. I
made my introductions to the members of Capulus, including Lord
Dire, who given the circumstances, rightly challenged my identity.
I felt uneasy for residing within such a circle, but felt that
it would generally be safer than trying to find a place in the
woods.
Not a few hours into our transformation did a
spirit of a dwarven jeweler appear upon the porch of Capulus Hall,
and explained to us how in his life Rhazone had commissioned several
pieces of work from him, stone disks carved with a glyph; but
when they were finished, Rhazone had killed him and used the jeweler's
life-force to fuel the magic that caused us all to be Transformed.
It also seemed that Rhazone had in his possession what was known
as "The Black Book," a ghastly tome filled with necromantic
formal spells. The ghost did his best to manifest a silvery copy
of a page of the black book for us to read. However, the page
was written in a cipher that I found to be vastly more challenging
than any code I had ever come across before as an adventurer.
As an Earth Scholar who will never willingly cast
necromantic magic, I found myself frustrated by the transformation.
Individuals essentially had but one minute to be "saved"
through stabilization before they would eventually resurrect.
Healing only came lawfully through the use of "Cause Damage"
elixirs of alchemy.
Capulus and the Ducal Household made a stealthy
raid into Rhazone's lair to try to gather more information after
a Gate had opened through a statue that had appeared in the Ducal
hall along with the other necromantic circles in the town. They
were able to find some pages of a journal of his, and we discovered
that Rhazone's was actually fighting with himself about the "rightness"
of his own actions.
I went to bed that night with a growing doom upon
my heart, for I understood we had only two nights in which to
stop the Transformation, and none of us were any closer to discovering
how to do so. Sleep was only out of habit, as was eating. Despite
the use of a fair number of savory spices by Sir Garth, the grilled
food he served could not be fully appreciated in our state.
Saturday morning I went on a walk around the woods
surrounding Ravenholt City with Baron Gabriel and several members
of Capulus. We exchanged blows with a number of orcs, but Baron
Gabriel granted them their lives in exchange for any information
they may find of vampires or the casting of formal magics in the
woods.
The ghost that was tied to the Capulus hall reappeared
early on Saturday in order to help Capulus by Gating them to the
place where the stone disk that corresponded to the glyph on the
skull was kept safe. Dame Saket and I worked diligently to solve
a puzzle ward while the rest of Capulus defended us from undead
that protected the cave. The young woman behind the ward, who
identified herself later as a simple adventurer trying to make
ends meet by taking this task to guard the disk for Rhazone, gave
the disk to us hesitantly.
On Saturday afternoon, Dame Saket and the Ducal
Magistrate, Sir Kovin, called forth individuals to put their minds
together deciphering the silver pages that were a copied manifestation
of the Black Book. I, along with another patient woman, sat with
several of the silver pages for hours, trying all the usual tricks
that I had learned in the past to try to break the code. None
of them were working. I was about to give up on the whole matter
when the Mystic Wood Elf Silverwing had some sort of epiphany
he attributes to one of his ancestors that allowed few of us who
were still working on the code to crack it.
After over ten hours of deciphering the Silver
Pages, we found that the pages were each a formal necromantic
magic ceremony. The code had proven difficult because there were
no spaces between words, and that what we thought were spaces
in the texts were actually letters. My mind was absolute mush
after decoding but one page. Only the provisions offered by Cumberland,
where we sat to decode, proved to keep my sanity. And only after
destroying a lone wandering undead with two of my spells as I
walked back to Caplulus with Dame Saket, did I feel somewhat like
myself again.
Somehow, the recovered disk and the skull on the
Capulus porch were connected magically with the skull in the Circle
surrounding the Map. This connection allowed us to Gate into where
one of the minions of Rhazone was still performing the magics
of the Transformation in a ritual platform. After a fierce battle
with more undead, Nork jumped at the caster, heedless of any backlash
that would occur. It seems we were successful in interrupting
the casting, thus buying us more time.
The one relief to all the stress of being Unliving
was the Unicorn Rose, a small living white rose bush which had
sprouted months ago from the blood of a dying unicorn. Until it
weakened on Saturday, the Rose's vicinity was the one place where
the adventurers could regain a metabolism and also be healed or
granted Life. Unfortunately, such news got back to Rhazone, and
through more necromantic magic, the power of the Rose was weakened.
The Rose gave up the last of its power on Sunday as Baron Gabriel,
Lord Dire, Danny Silverbrook, Shatter, and Princess Alexa forged
a stake within the circle of the Rose to destroy Rhazone. After
the creation of the stake, the stems of the Rose shriveled and
the petals fell to the cold ground like snow.
Through some strange working of Time, the progress
of the Transformation was slowed, allowing us opportunity on Sunday
afternoon to make a final strike at Rhazone before the Transformation
took hold. The entirety of the adventurers gathered at the Map
that was still surrounded by bones and glyphed skulls to Gate
to Rhazone's lair. About ten minutes into the raid, the core party
organized to confront Rhazone completed their objective and the
Transformation was reversed. I poured whatever magic I had left
into healing Baron Gabriel before heeding the retreat called because
of the closing of the Gate. More than two dozen individuals were
still trapped within the lair when the Gate closed, but through
some other boon of one of the adventurers, we Gated in again under
the protection of the Sanctuary spell in order to bring life to
those who had fallen. Unfortunately, there were still several
individuals who had resurrected before the final escape.
Although it was a victory, the events of the gathering
left a lingering malaise upon my heart. Perhaps it was because
throughout the gather my skills as a healer were fairly useless,
perhaps it was because of the gravity of the Transformation and
the wilting of the Unicorn Rose, perhaps it was that the Black
Book of Rhazone could not be destroyed or even secured in a place
of safety before it disappeared, likely into the hands of another
of Ravenholt's enemies. Perhaps it was that damn code. After giving
parting words to Capulus, I was glad to return to the company
of Sir Leopolde, and to finally enjoy a warm bath and fire at
an Inn on our way to Avendale.
Back to Top
October 603 C.Y.: Greystone,
Avendale
Only about thirty adventurers came to Greystone
to the last gathering of the year. No one knew quite what to expect
except that likely the town would be likely greeted by the menace
of Karvecki. I came to Avendale accompanied by Sir Leopolde and
the 27th Royal Infantry. Two of his men saw that my baggage was
brought to the Healers Guild, where I stayed for the duration
of the gathering. I was acutely aware that nothing would be the
same anymore for me after this gathering, for I had decide months
ago that I could not limit my future to opportunities in Avendale
alone.
On Friday night, as everyone settled into their
halls for the gather, the usual lowly undead wandered through
the town. Several farmers resurrected at the Healer's Guild, and
we questioned them. They described some creature of darkness that
had attacked them, but could give no other details. A party gathered
in an attempt to find this beast failed.
From other adventurers, I learned of a hooded
creature with a scythe who was the icon of Death visiting the
town. It seems that darkling imps who were imprisoned by him would
only become free should they be responsible for snatching a soul
that traveled on his way to final rest in the Graveyards. Death
had accosted a few of the gatherers to aid him in protecting the
souls, as he himself was too weak this one night of the year to
protect them himself on their last journey. Once the adventurer
survived the ordeal without "dropping" the soul he carried, he
or she was returned unharmed back to Greystone.
The elder skunk Scavenger Mennen came into town
in order to sponsor a scavenger hunt, for to teach his grandchildren
resourcefulness and cunning before he die. One of the scavenger
items: the Ears of an ELF, had me a bit nervous, and the Viscount
made it clear that he would not condone any competition that lead
to the assault of another.
Throughout the gather, there were amusing little
incidences of life mimicking fairy tales, such as an grandmother-eating
wolf menacing a red-frocked grand-daughter, and a lord from Rotaria
with shoes that he was told by a great seer would only fit the
feet of the woman he should marry.
Early on Saturday morning, I noticed that several
of the less seasoned adventurers within the Healers Guild, including
another Quentari elf Ranasil and the Gorbe Kali, had left the
protection of the Earth Circle early in order to spend time in
the tavern. When I heard commotion outside, I quickly rushed to
put on footwear and assure that they were safe. I found that a
Fae Gate had been opened just outside the town, and believed that
they had gone within it. Luckily I found them, and after dispatching
a few more goblins and returning to Greystone, they told me of
how a farmer had come to the tavern seeking aid for his child
who had been abducted by the Goblins. The child had been successfully
retrieved, and I commended them on their act of heroism.
Saturday afternoon saw a great hoard of goblins,
orcs, and trolls descend upon Greystone. Although they were fairly
easy to dispatch, the sheer numbers of them taxed the resources
of the healers and other spell casters. Various minotaur and attercobs
allied to the deceased half-giant Tarsus attacked the town in
the afternoon, seeking their revenge. I was a part of a group
who was contacted by an unresting spirit who asked that his sister,
who had become a vampire, be put to rest. She was successfully
staked and destroyed.
I also participated in a raid against a caravan
in hopes of finding Werner, a lost retainer of Sir Griswold of
Evendarr, who had himself only been recently recovered from his
own captivity. I witnessed a man being brought into the tavern
on Saturday evening, who I can only hope was Werner.
Squire Amra organized an investigation of an old
Brisbanian opera hall that was rumored by two of the local settlers
to be haunted. Ranasil and several other adventurers unfamiliar
to me went along. What we discovered in this old hall seemed to
be unresting spirits that were awaiting the finishing of a play.
When Ranasil and I began reading the parts of a Lady and her Knight
Protector, I found my body suddenly possessed by another: that
of a Brisbanian Guildmistress skilled in the ways of harmonics.
Ranasil too seemed to be possessed by a spirit with far greater
skills in the sword than his own. Reality and theatre were skewed,
and I recall seeing Ranasil decapitate the person in our party
who played the part of the Dwarven invader. A great applause filled
the hall, and I found myself returned to my senses, thankfully
in time for me to cast a Life Spell upon our decapitated friend.
We investigated the hall more, even looked into the costume closets,
and found but a little silver and gold.
As Saturday evening deepened, the town anticipated
the coming of the vampire Karvecki and his undead children as
he would take them from hall to hall, asking for candy or threatening
their lives. Information came from members of the Shaidu Garrison
of the location of the vampire's spirit cradle, which was his
last known cradle. Should the cradle be destroyed, Karvecki would
be vulnerable to a staking and his final destruction. In a meeting,
Sir Leopolde offered the Regency of Avendale the formal magic
scrolls and components necessary to destroy both the circle protecting
the spirit cradle and the cradle itself, however the Viscount-Regent
and the rest of the Avendale nobility present deemed such an attempt
by so few numbers was doomed to failure from the beginning and
refused to condone or participate in what they believed would
only be a suicide mission.
During the next several hours, it became clear
that the gathered adventurers felt that such an opportunity could
not be ignored, and they took it upon themselves to organize the
raid upon Karvecki's lair. When word came that Karvecki was within
Greystone, over twenty-five adventurers left out the back door
of the tavern and traveled silently through the night to Karvecki's
lair. I myself was aware that we were taking a great risk, but
I thought of two Octobers ago, when Queen Niomi had died at the
hands of Karvecki, and thought that it had been far too long that
her death go unanswered. I would not let others who had fought
with me before, including Sir Leopolde, go into a battle where
one more healer, or one more formalist, could make the difference
between success and failure.
The battle was fierce, using many circles of power
necessary to protect the adventurers while Squire Amra cast the
formal magic which took town the protective circle. The Baroness
Kelsea made a heroic dive towards the spirit cradle, raised a
circle of power, and began her own formal magic. Unfortunately,
Karvecki returned before the lair could be evacuated, and we were
attacked. The last thing I remembered was being run through with
an undead's sword as I lay quietly next to Sir Leopolde, hoping
that I would be passed over. Then there was the darkness, and
my spirit passing over a shadowy land, heeding the call of an
earth circle where I could return to life once more. My spirit
heard the voice of the Viscount, and he spoke of many beautiful
things and of finding a new home within Avendale.
When I reformed, I found myself naked and cold,
and the Viscount covered me with his tabard. There were many others
there in the circle, and I asked as soon as I had strength for
Sir Leopolde. He had resurrected in that circle as well, and I
stayed close by his side until he himself had the strength to
speak and to walk and to return to the center of town. Seeing
I had but a single garment upon me, he wrapped me in his own tabard
that had been returned to him.
Despite the number of resurrections, the mission
was a success. Now the evil abomination who had killed Avendale's
beloved founder Niomi was himself now vulnerable to destruction.
In the next year, with careful planning and bravery as displayed
by those who attempted the raid, Karvecki and his minions will
no longer menace the people and the next generation of Avendale's
rulers.
I did not sleep well that night, with both the
colors of Avendale and Evendarr folded together underneath my
pillow. I was preoccupied with thoughts of opportunities lost
and opportunities gained, of my own decisions and the choices
made by the hearts of men and of leaders. Sir Leopolde had asked
that I remain safe in the Guildhall while he made a last patrol
of the town, and I granted to him the favor of my handkerchief
as a token of my thoughts which would be with him even when I
could not.
Sunday morning,Greystone seemed ghostly and somber,
with individuals meeting to discuss the consequences of the night's
raid. That afternoon, there were several Fae about town, as well
as two Light Elementals who came to Avendale seeking the party
responsible for the attack on one of their own last gathering.
The skunk scavenger Mennen came to see who had won the scavenger
hunt and award his prizes. A hoard of Scorpion Clan barbarians
allied to Karvecki attacked Greystone on Sunday afternoon in retaliation
for the destruction of his spirit cradle the night before. The
battle was drawn out, but thankfully there were no fatalities.
The adventurers then dispersed to find places
and halls in which to winter over the next few months. Ranasil
and Javier would return to Kaurath, to see to the strengthening
of the Guildhall in Beyjerat; the Baroness Kelsea, Baron Hagen,
and their court and allies would return to Ashbury to make plans
against the Sessuar. And I myself would go to the Duchy of Rotaria,
to meet Sir Leopolde's family and be a guest in his household.
I would travel again to Avendale, to see to the construction of
the manor hall and the Bardic Guild which I had donated the funds
to build; but unless there was a great shifting of fortunes, it
would never come to be my true home.
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November & December
603 E.R.: Estate of Venosa, Rotaria
In November, at the invitation of Sir Leopolde
Trieste, I traveled to his familial estate of Venosa as his guest
for the winter. The Duchy of Rotaria was only known to me before
then by the boastings of the 27th Infantry and others, so I came
to Venosa already anticipating a warm and welcoming stay. The
Trieste family has long lived within the keep of Il Castello de
Pirro del Balzo, a fortification built in 470 E.R.; a township
surrounds the Castello. The rocky countryside of Venosa is filled
with olive and fig groves, vineyards, and pastures for goats and
sheep.
As Sir Leopolde was recalled to Evendarr City
for several weeks after my arrival in Venosa, the steward of the
Castello welcomed me and saw that I was given comfortable guest
chambers and that my needs were well attended. Between correspondence
and browsing the Castello's library, I became introduced with
the castle staff. The steward's children exhibited a love of chess,
and we spent many mornings meeting on the black and white checkered
battlefield. The children liked to hear my stories of the adventures
I have experienced over the past year. If the weather permitted,
I also made daily rides into the countryside of the Estate, both
to enjoy the fresh air and exercise, and also to acquaint myself
with the land and her people.
Although the winter affords Sir Leopolde time
to spend within his ancestral home, he dedicates a great deal
of the day to correspondence on matters of national importance,
to the drills of the 27th, and to the governance of the estate.
We established a regular habit of dining with the household at
breakfast, and then parting for the day until supper, afterwards
enjoying private conversation and each other's company by the
fire in the library.
Before I left again for a trip to Avendale to
oversee the construction of my manor hall and the Bardic Guild,
Sir Leopolde invited me to observe an audience held in the piazza
of Venosa for the resolution of grievances brought before he and
the township burgomaster, so I may come to understand how such
matters are addressed before I may have the honor of being a Lady
of Venosa.
At the end of November, my journey to Avendale
under the guard of the 27th proved bitter-sweet. I was proud to
see the manor house and guild hall foundations set by the Drefgun
dwarves upon the cold ground of Huntington. My heart swelled when
I planted a hazel tree in the courtyard that would one day bear
nuts and give shade to the manor. However, I knew that while Heartsong
manor would be my hall, Avendale would not be the home I had so
often wished for many months ago.
I returned to Venosa within a matter of a week,
and rather than finding Sir Leopolde within the Castello, I learned
from his seneschal that he had been gone for over a day to hunt
a small band of trolls that had been spotted by the good farmer
Luca on the edge of his property. Worried for my betrothed, I
went out in search of him and his men, but it was nightfall by
the time I spoke with Luca, and the woods were unfamiliar to me.
While I was anxious to find Sir Leopolde, I had to wait until
daylight to begin the search anew. Much to my relief, he returned
safely to the Castello the next morning.
Not a day after my return, I went again to an
open audience in the piazza with Sir Leopolde. Much to my surprise,
Sir Leopolde deferred one of the grievances to me: that of a farmer
whose fig tree had grown over the property his goat-keeper neighbor,
and was now asking to be compensated for the produce lost to the
goats' appetites. Farmer Unico and Pietro were very patient with
me as a questioned them; I came to the determination that unfortunately
the profit from the lost figs could not be equitably recompensated.
Rather than have Farmer Unico chop off the wayward branch of the
fig tree, Sir Leopolde and I decided the fence should be built
higher to keep the goats and fig tree separated. At the end of
it, I felt as if I myself had been questioned and tried; however,
I believe Sir Leopolde was satisfied with my handling of the matter
and the lessons I learned from it. It was a great joy to me when
the farmers each came to the Castello in the following days to
offer me some of their produce in thanks for my efforts to see
them live amicably as neighbors.
As the month of December aged, I learned more
of the midwinter traditions of the Rotarians that involved feasting,
celebration of the bounty of the year's past, and gift-giving.
In absence of Sir Leopolde's mother, Lady Emilia, who was wintering
in the Sutherlands, the steward turned to me to direct the household
staff on the holiday decorations of the Castello's keep. After
harvesting evergreen branches from the estate's woodlands, the
whole keep smells of pine. Even the stone lion guardians on the
bridge to the Castello's gate wear wreathes about their necks.
I have shown the steward's children and the children of the other
retainers how to use pinecones, almond butter, and wild seed to
make hanging feeders for the birds when the snows grow too deep
for the creatures to find food easily themselves. I think that
the other children in Venosa-town have become enamored of this
new holiday craft; the wildlife of Venosa will eat well this winter.
As I spend more time in Venosa and the company
of Sir Leopolde, the more I grow to cherish his lands and his
people, as if they were my own by birth. There is a love of the
joys of life here; perhaps the mood is present in all of Rotaria.
I am more certain every day that all I once sacrificed in order
to discover this happiness was well worth the price.
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March 604 E.R.: Greystone,
Avendale
Tavernier Septorian, the Viscount-Regent of Avendale
is dead. The vampire Karvecki is destroyed. What could be the
greatest joy and the most grievous sorrow for those who call Avendale
their home occurred in the last week of March, and not in the
manner anyone, even those who regularly seek visions, could predict.
In the beginning of March saw the completion of
construction of Heartsong Manor and a new Bardic Guild for Avendale.
I had not realized what a comfort would be to me to have one place
where I was not a guest, but a steward. The manor and Guild are
close to one another, built atop a rise in the estate of Huntington,
where from my study I may gaze out to the Frost River. On a clear
day, across the river, the vineyards of Twilight share their bounty,
and the shining marble memorial of Queen Niomi glistens like a
pearl.
After but a few weeks for myself and the staff
to settle into our new home, I had the pleasure of welcoming my
first guest to our hall. Lord Alaric Malinruin of Ravenholt graciously
accepted my offer of hospitality before the gathering. He had
not ever traveled to Avendale before, and he took up my offer
to introduce him to both the geography of the land and of her
citizens and nobles. We shared a fine supper before two more friends,
Javier de Souza and Ranasil Silverleaf, pulled into the Manor's
courtyard after their long journey from the northern Kingdom of
Kaurath.
On Friday morning, all four of us set out for
Greystone, knowing we would join with many others who would travel
from distant lands to destroy the vampire which had plagued Avendale
for thousands of years. Karvecki had destroyed the original expedition
lead by Niomi's great-grandmother. He was responsible for Queen
Niomi's permanent death. Now many from the Evendarrian Duchies
of Therendry, Volta, and Ashbury would gather together in Avendale
to bring this evil to an end. The events of October, the raid
that destroyed Karvecki's cradle, still burned within my mind.
I and fifteen others had resurrected to make him vulnerable to
the stake, and I traveled to Greystone to make certain that Karvecki
would at last be put to rest.
That night, after we had all settled into the
Healers Guild, I introduced Lord Alaric to the Viscount-Regent
and the noble courts of Avendale. From Ravenholt, Baron Gabriel
Wolvestride, Capulus, and the court of Westmarch had also arrived.
Shortly after all had gathered, the adventurers
found a permanent circle of power had been raised by which undead
minions of Karvecki were unleashing horrors upon Greystone: starting
first with rats and then proceeding to more powerful creatures.
Several unwary adventurers were taken hostage, and I believe a
few resurrected before a group of adventurers destroyed the circle
with formal magic.
All throughout the gather, reports flowed in from
the Shaidu Garrison on where Karvecki may be found. On such tooper
resurrected in the Healers Guild, and reported that vampire was
ensconced in his magical Tower of Xzaven, a fortress which could
vanish and relocate at the will of Karvecki.
When a gentle but soaking rain fell that Friday
night in the late hour, many retreated to their halls within Greystone.
Several who stayed within the Healers Guild, including Baron Algorian,
Javier, and I shared songs that had inspired us during our recent
travels. When I finally retreated to my bed I had a difficult
time sleeping, perhaps anticipating the challenges of the next
day.
Saturday morning brought Scorpion Clan barbarians
to attack Greystone, which was met in part by the Avendale Regency
and the noble courts of Ashbury. As the sun grew higher in the
sky, I knew it was time for me to meet with the envoy from the
Silvermyst and present the noble white stag called the Cortage
to those adventurers of Avendale fleet of foot and stout in heart
that sought the challenge of the Hunt. The Hunt was a yearly ceremony
that celebrated the struggle of spring over the powers of winter.
It is with a great deal of concern that I presented the rules
of the Hunt, knowing last year such rules as set by the Viscount
had been ignored and the Stag had been injured.
After a head start given to the stag, the Hunt
began in earnest. It was my hope to be present for the actual
capture of the Cortage to assure that the beast came to no harm
and that he was properly honored. About half an hour after my
search had began, I met up with one of the hunters, Squire Glenn
Stormwolf of Therendry. In our common hunt, we became surrounded
by enemies that I had never witnessed in Avendale before: Sessuar
slavers who claimed that they were "shopping." Thankfully
other adventurers came to dispatch the Sessai and Squire Glenn
and I were free to once again comb the woods. It si believed the
Sessai came to Avendale by way of Volta, having been harried by
garrisons there after a major defeat.
Squire Glenn spoke of his devotion to Tyrra, and
his own desire to participate in the Hunt as an honor to nature.
As we made our final loop, the Cortage appeared, trailed by a
few more hunters. Glen caught up to the Cortage and summoned a
volley of binding spells against the stag. Exhausted, the stag
fell to its knees while Squire Glenn tagged the Cortage with the
flat of his blade. While all were regaining their breath, we were
suddenly attacked by two men intent on taking the stag for themselves.
Squire Glenn managed to save the Cortage from the poachers, and
the Cortage asked him what fair wish the Wolven wanted for his
success in the Hunt. Showing his noble nature, Squire Glenn left
it to the Cortage to decide what boon to grant, and the Cortage
conferred that "it would be revealed in time" to him.
Exhausted and joyful that the stain of the past year's hunt had
been lifted from my heart, we returned to the center of town.
Squire Glenn asked the favor of my presence at his table during
the feast, and I gladly agreed, charmed by him and his courtly
manner.
While bands of Karvecki's minions attacked the
outskirts of the town at dusk, I remained behind at the Healers
Guild to perform resurrections as needed. As the night deepened,
I noticed a glowing in the woods, and asked Ranasil to investigate.
He and a few others returned, speaking of a gravestone with Tavernier's
name on it behind a circle of power. Although illegible and likely
written in ancient Brisbanian, the back of the tomb was signed
with what I believe was Karvecki's signature.
At the feast that evening, the Viscount-Regent
addressed the gathered. His spirit was too weak to resurrect,
but he would devote himself to the destruction of Karvecki that
night with all the others who had gathered. As he did last year,
the Regent distributed wine among the feast from the vineyards
of Twilight. Sir Yngvar of Ashbury announced that he was making
a special scroll that brought immunity to vampiric charms and
fears available for all adventurers to cast on themselves before
the hunt that night would begin. The Tower of Xzaven was due to
appear, and united the adventurers would respond.
It was then that Sir Leopolde arrived in Greystone
to aid the fight. He requested that I stay behind in the Healers
Guild during the battle preparation. Half an hour later I franticly
searched among the groups gathered in the central field, but learned
that Sir Leopolde had been gated by one of Karvecki's hounds back
into the Tower. Though I feared for him, I knew that he had good
chance of rescue.
The Tower appeared on the edge of town near the
Earth circle with Tavernier's tombstone, and over a dozen adventurers
fought with Karvecki at the entrance while other undead assaulted
our flanks. Sir Leopolde, transformed into a Death Knight, aided
Karvecki. At a key point in the lengthy battle, an ancient artifact
was used by the town to sever Karvecki from his fortress, which
disappeared behind him. While many turned their attention to the
ancient vampire, several adventurers assisted in capturing Sir
Leopolde with imprisons. I witnessed with sadness as Sir Leopolde
received a killing blow, his body dissipating. With Ranasil, I
took what belongings of my betrothed remained to the Healers Guild,
sneaking behind a phalanx of undead to make it safely back to
the earth circle. There were at least six resurrections from that
battle, and I stayed patiently outside the Guild hall, waiting
for Sir Leopolde.
News of Karvecki's staking came quickly, and to
my great relief. Sometime soon after the Viscount was within the
Earth Circle, and I could not help but be relieved that Tavernier
had survived the battle and offered him a quiet but sincere observation:
Tavernier was alive; Karvecki was not. Sir Leopolde returned to
the Guild, having resurrected back at the encampment of the 27th
Royal Infantry to speak with me, but a great exhaustion weighed
on his body and soul and our exchange was brief. Another floating
ephemeral eye came to Avendale that night, though this time it
was thought to be the Eye of Goliath, a rival vampire rumored
to be seated in Niman.
Had I known this night would be Tavernier's last,
perhaps I would not have retired so early to my bed. Because I
was exhausted by the Hunt and the trials of the day and night,
I did not seek the revels that many of the town engaged in that
night. Javier told me later of the Karvecki's golden shirt that
Tavernier had raised on the flagpole, high and defiant.
The next day began in a civilized enough manner.
Most of the town gathered at the Chivalry breakfast, where Lord
Alaric was invited as a guest speaker. He and others spoke on
the part of the code of chivalry which demanded one love the country
where one swore fealty, that service to the land and populace
be a joy and not a burden. The Viscount Regent offered several
items of magic to visiting noble courts for their valor the night
before.
I attended several meetings with Sir Leopolde
upon official business of the Crown as his scribe. When those
meetings had finished, I requested to speak privately with Sir
Leopolde. Quietly and with heavy heart I asked to be released
of my betrothal to him on grounds that his duties for his Liege
had left him little room for courtship. He told me he would answer
me in Ashbury. I was so numb walking away from him and the tavern
I was hardly aware of the last attack the Scorpion barbarians
were levying against Greystone in revenge for Karvecki's destruction.
Guildmaster saw my distress, and took me into the guild to offer
me support and counsel.
It was then Ranasil called us both out to the
field, speaking of some sort of situation on the field that we
should witness. I remember seeing Baron Gabriel unconscious in
a circle of power, I remember seeing Tavernier's body in another.
I remember Titania's fury and distress as an enemy held the Viscount-Regent
in a circle of power in a bargain for the Baron's life. At seeing
Tavernier's body reform, I remember kneeling and offering what
song I could that it may guide his soul to peace. I had never
imagined his end like this, cut down by someone who fought on
the same field with him the night before against Avendale's greatest
enemy.
Baron Algorian and Sir Leopolde restored enough
order for Shatter to be executed for his crime of murder in the
center of town. I left Greystone with a heart that mourned not
one lost love in my life, but two.
Melinyelye, Runyamacil.
Linin nainie, linin serelya.
I Fana Huino ahantie indolva.
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April 604 E.R.: Ravenholt
City, Duchy of Ravenholt
I journeyed once more to the Duchy of Ravenholt
at the end of April for many reasons. Beyond assisting Lord Alaric
Malinruin, I was also there to witness the testimony and trial
of many of those of Ravenholt who were accused of involving themselves
in the actions that lead to the Viscount-Regent of Avendale's
death but a month earlier.
After seeing my possessions and bedding had been
safely delivered to the building that housed both the Healers
Guild and Mages Guild, I accompanied Lord Alaric and the baronial
court of Westmarch in a procession into the Great Hall. We bowed
before His Grace, Duke Roderick Ravenhurst, the Lady-Regent Ellimere
Arundel of Avendale, and His Highness Prince Kevyn Blackfox, and
then we stepped to the side as announcements were made. Duke Roderick
stepped down as Duke in order to undergo further training, and
His Highness Prince Kevyn elevated Maximillian Greystone to Duke
of the Duchy of Ravenholt. The nobles of Ravenholt swore their
oaths to the new Duke. Magistrate Kovin Pax resigned his position
in order to continue to accompany his charge, Roderick Ravenhurst,
on his journeys to Evendarr City and beyond.
Later that evening in the Great Hall, Sir Tivorak Nobel, First
Knight of His Majesty's Orchestra, sat with many of the officials
of the Duchy to organize the trials to be held on the morrow.
Much to my delight, Guildmaster Andvar of Avendale had made the
journey to serve as an advisor to the Tribunal. All four of the
Barons of Ravenholt were also asked to be a part of the advisory
council for the judges. In our conversation, I asked the Guildmaster
if he had brought the cure light elixirs promised to the Baronies
of Capulus and Westmarch to assist in the protection of their
people. He and Sir Tivorak donated a great number of potions and
elixirs, which were given to Baron Gabriel and Baron-Regent Alaric
so that they may fortify their baronies with them.
While Lord Alaric was speaking with the Court
of Westmarch, I returned to the Guild Halls to find a glowing
node had appeared outside the hall. Guildmistress Keyla of the
Celestial Guild asked if I would be interested in going with her
and several others to investigate the "fluctuations in the
barrier" that I had known was of great concern to the peoples
of Ravenholt, as the unstability of the Barrier was responsible
for the cataclysmic shifts that left the Baronies of Capulus and
Westmarch without the magic that the populace and garrisons needed.
Believing Guildmistress Keyla to be firmly aware of what we would
encounter, we all stepped towards the node, expecting to all be
gated to the barrier.
When we came out the other side, we were surprised,
for only half of our original party had arrived with us. Missing
was Guildmistress Keyla, which caused some concern among my companions.
Thankfully, another group of adventurers that must have been investigating
another node arrived with us, and we were able to battle our way
through the crystalline bats that guarded a great cavern that
so pulsed with magical energy my scalp tingled. After Omi and
others finished a puzzle to the ward which was guarding the nexus
of the Barrier, we entered into another chamber were we found
a spirit who seemed to be hard at work trying to "balance"
the magic within the Duchy by manipulating small glowing strands
of pure magical energy. Aware by noble decree that we could not
manipulate the barrier ourselves, we spoke to the spirit and gained
what information we could before feeling we should return.
We left the crystalline caves and were gated again
to the place where we had left. Omi and the others of the Guild
went in to give their report, and I was half-way to my bed when
I was struck with a sudden wave of disorientation and nausea.
Kestrel guided me to a chair and thankfully the disorientation
passed within a few minutes. It seems all the others on our journey
to the nexus were also affected, and we had a suspicion that to
return there within the span of a few days would likely overwhelm
our minds. Therefore, it was perhaps a good coincidence that Keyla
had not gone, so she could be a part of a later group to go to
the nexus if need be.
When Lord Alaric returned later that night to
the quarters granted to us, we learned of a newly ressurected
man who had been kidnapped, held captive, and tortured by the
Black Rose, the dangerous organization of highly intelligent and
deadly Undead who have plagued Ravenholt and her citizens for
many years. Lord Alaric asked me to question the man gently, to
learn what information we could. He was brave enough to offer
to lead us to the caverns that the Black Rose had been hiding
him, and with members of Westmarch and others we battled our way
into the caves. Much to the surprise of myself and Lord Alaric,
the three young children who had been kidnapped from a small village
but a month ago were being held hostage in a permanent circle
of power in that same cave. With a living representative allied
to the Black Rose, Lord Alaric negotiated for the childrens' release
by agreeing to step alone into the circle. Fortunately, the children
were already in custody as Lord Alaric immediately dropped his
belt and raised his own circle around him. As someone began to
cast a formal magic to destroy the circle, the Black Rose made
their retreat behind a gate, which then closed behind him. Elated
that the children had been rescued, we returned to Ravenholt City.
For most of Saturday, I spent in the trial, where
Sir Tivorak Nobel, Prince Kevyn Blackfox, Duke Maximillian Greystone,
Lady-Regent Ellimere Arundel and others heard the testimony of
individuals who had been present at the Viscount-Regent's murder.
It was reasonably well organized, with Sir Tivorak serving as
the primary inquisitor of those who gave their testimonies, both
as witnesses and as accused. I took notes for Lord Alaric, and
listened to the testimonies as best as I could. Thankfully, there
were several breaks in which those present could clear their heads.
The greatest of surprises to me was that Drake Tammerack of Volta
volunteered testimony that he was the first to cast imprisons
upon the Viscount and Squire Titania, which had not been recorded
in anyone's testimony before. With all the testimony heard and
defense made by the accused present, the hall was cleared for
deliberations before the feast. Although it was the original intent
of the organizers to announce any sentences before the feast,
the deliberations took a great deal of time and could not be concluded
before everyone gathered in the Great Hall to dine. The feast
was somber and had little air of festivity to it. After the feast,
the judges and advisors then retired again to the privacy of the
Prince's quarters for a good deal of the night.
With Lord Alaric in the deliberations, I greeted
a few individuals that I had met from my travels in the feast
hall. One among them was Sir Telaris, who had been recently been
Knighted in the Kingdom of Neridia for his support of the true
Queen of Neridia. Sir Telaris was given the task of establishing
a Knightly Order of the Order of the Heart, which was the first
Knightly Order in Neridian history to accept foreigners as nobility.
I then returned to the Guild Hall to rest, noting
to the Guild staff that I was available to be called upon for
any need they may have. A few undead wandered by the Guild, and
with Kovan Pax and others, we managed to destroy them.
While waiting on the deliberations, an Elf that
Omi and others recognized came into the Celestial Guild, speaking
of the Sands, a desolate area of waste around Ravenholt City that
had been spreading, and of the need for adventurers to go with
him and destroy a corrupted well that he had discovered feeding
the spread of the Sands. I volunteered as the caster of the formal
magics needed to destroy the well, even though the Elf had only
a few of the necessary components needed to cast the formal. While
Squire Amra rushed to gathered the components from his personal
store, I concluded that it was likely I would be casting the magic
without all the necessary materials, and was inviting upon myself
and any other assistant in the casting a backlash. I however understood
that this was an important task, and that whatever harm may come
to me would be worth the risk to halt the spreading of the wastelands.
With the Court of Capulus rallying and the Elf
insistant that no more time could be spent waiting for Squire
Amra, he took us to a point of entry into the Sands. We sank into
the Sands and when we emerged in a cavern, we came face-to-face
with twisted images of friends and loved ones that were the projections
of the corrupted Tyrran spirits that guarded the well. Squire
Amra managed to jump into the sink just as it closed, and between
Omi and myself, we found we were only short a single component
for the formal. Capulus and the others fought through the corrupted
Tyrran spirits and Omi and I quickly found the well.
With Omi lending her assistance, I began casting
the formal magic that would destroy the source of the corruption,
uncertain how the lack of the single component would affect the
casting. Omi seemed to be in pain or distress beside me, but my
concentration remained on calling forth the energies within the
components to bring destruction to the well. I remembered an explosion
within our circle, and the next thing I remember was being healed
by one of our fellow defenders. The well seemed removed of its
taint, and we fought our way out again. Had not the corrupted
creatures taken harm from our healing spells, the fight would
have been vastly more difficult.
We emerged from the Sands, but not with the tiny
grains having seeped their ways into our noses and throats. Shaken,
I returned to the Guild to learn that the deliberations were concluding,
and after some time of taking a little rest, I journeyed down
to the Great Hall, where the judges, advisors, accused, witnesses,
and others gathered to hear the verdicts. I will not try to describe
all the judgments. Baron Algorian of Avendale was stripped of
title and sentenced to two obliterations, and I offered him what
words of consolation I could. Dame Saket was stripped of her title
for actions unbecoming of a noble. I marveled to myself how easily
one may be caught in a situation that brings good people into
black situations, where none may come through unscathed. Many
accused received the sentence of obliterations.
The judges announced that they would allow those
who were sentenced to receive their punishments in the morning
if a noble would vouch for them. I remember Baron Gabriel vouching
for a few, and Baron-Regent Alaric vouching for members of Westmarch.
I spoke with Guildmaster Andvar briefly, and then retired to the
Guilds again, for I had no need to watch the obliterations begin.
A part of me was relieved that I had already used my abilities
for formal magic destroying the corrupted well, and therefore
it would be unlikely called upon me to perform an obliteration
myself.
Sometime late that night, there was word that
adventurers were going to fix the magical Barrier that blocked
most enchanted and magical things from functioning in the Duchy
of Ravenholt. With most of my magics spent, I did not feel the
need to go on the mission, especially since I was neutral to the
existence of the Barrier. Whether its influence was completely
removed or re-established I believed was a matter for the citizens
of these lands. It also allowed me some moments of quiet reflection
from the grim tasks of the day and evening. When the Guild was
again filling, I learned that one of the members of Glyph, a black
gorbe by the name of Kane, had somehow merged with the magics
of the Barrier and was lost somewhere within.
Several hours later, on an appeal to try to recover
Kane, Lord Alaric went to the magical miniature representation
of the Duchy known simply as "the Map" to attempt to
use his land-bond to locate Kane. Determined to see that Lord
Alaric had escort, Pazrul and I traveled down to the Map with
him. We were soon joined by a few others, and while Lord Alaric
continue his study of the Map, we watched the sky grow lighter
as dawn was ahead. Lord Alaric learned of way to gate to where
Kane was bound to the barrier, and we stepped through. Our way
into the Barrier was fairly easy, and I simply tried to stay out
of the way as much as possible as individuals who were friends
with Kane spoke to him (or what I latter learned may have been
simply a magical image of him). It was finding a way out again
that proved difficult, and while we discussed our options, one
of the individuals in the party called upon a favor from a Dragon
to gate us out. With the light of dawn about to touch the trees,
I finally came to my bed for a few hours sleep.
The rest of the obliterations from the trial were
held that morning. As with obliterations done by magic, there
is a significant chance they will not succeed, and several of
the formal magics had to be cast twice or three times in order
to have the intended effect. Word came that Sylus of Westmarch
did not resurrect from his sentence. In fact, he was the only
one out of all those executed that did not, including Algorian,
who appeared very much in the flesh later that morning so much
to everyone's surprise that his greeting was "Hello. Yes,
I'm still alive."
As the obliterations were finishing, the adventurers
learned of an attack upon the White Star caravan that was traveling
into the City by elemental forces searching for something of great
value and significance in Ravenholt's battle with the elementals.
I went with over two dozen adventurers to go investigate, where
we met and battled with many elementals, all the while searching
the scattered debris of the caravan for the artifact the elementals
had come for. We never found the artifact, and it could have either
been smuggled out or taken by the elementals. As to its fate,
I am still uncertain.
In order to restore the lands of Ravenholt from
the destruction of the Sands, the nobility of Ravenholt returned
to the Map to further seek out the pure Tyrran water needed to
nurture the regrowth. Rather than having to gate somewhere to
seek the water, at the need of the nobility, the Map welled up
of its own accord what was needed.
Both mentally and physically exhausted from my
encounters in Ravenholt, but also feeling the satisfaction of
my contributions, I packed my belongings to travel with Lord Alaric
a part of the way to Westmarch before seeking roads not occupied
by the Sessuar into Ashbury, where I may meet again with Baroness
Kelsea in Nordenn.
Back
to Top
June 604 E.R.:
Of the Closing of This Journal
After a great deal of consideration on my part,
I have decided to close my public entries to this journal of my
travels to many lands in the Kingdom of Evendarr and across the
continent of Avalon.
On May 8th of the Year 604 by Evendarrian Reckoning,
I swore Oaths of Fealty to Baroness Kelsea Varik of the Duchy
of Ashbury as her Squire and as a servant to the peoples of Ashbury.
That Ashbury is currently occupied by the Sessuar invaders, I
do not wish to risk information that may be pertinent to our battles
against the Sessai fall into the hands of those who would thwart
our battles for freedom. Likewise, leaders of other lands have
entrusted me with a great deal of knowledge that pertains to the
safety and health of their populace, and I would not inadvertently
betray them.
Therefore, I can see no other option for the security
of others but to make no further entries into this journal, at
least until the peace of the lands where I travel is assured.
As always, those who wish to write me private
correspondence are welcome to do so, either by missive to the
Barony of Nordenn in the Duchy of Ashbury, or to Heartsong Manor
in Avendale.
I remain in service,
Lilaiethyn Raenelindor
Squire to Baroness Kelsea Varik of Nordenn
Servant of the People of Ashbury
Back
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